Talk:Map editor/Plan/Saving,loading,testing

From Multi Theft Auto: Wiki
Jump to navigation Jump to search

Starting a map resource when it is loaded to load its EDF will start all its scripts disrupting the editor. edfLoadDefinition can work with stopped resources, I assume you meant that?

Testing and saving seem fine to me. I don't understand this part from the .map dumping section though:

 * This poses a flaw.  Any current elements will be lost if the EDF definition for those elements are not loaded.

--jbeta 04:05, 19 October 2007 (CDT)


Basically, if you load a .map which contains elements like <flag/> while the CTF edf definition isnt loaded, they wont be saved as they're not stored under the EDF table.