Template:Sound Effects Parameters: Difference between revisions
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(Created page with "<!-- Chorus --> {|class="wikitable mw-collapsible mw-collapsed" ! colspan=5 | Chorus |- ! colspan=5 | http://www.un4seen.com/doc/#bass/BASS_DX8_CHORUS.html |- ! Paramet...") |
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<!-- Chorus --> | <!-- Chorus --> | ||
{|class="wikitable mw-collapsible mw-collapsed" | {|class="wikitable mw-collapsible mw-collapsed" | ||
! colspan=5 | Chorus | ! colspan=5 | Chorus | ||
|- | |- | ||
! colspan=5 | http://www.un4seen.com/doc/#bass/BASS_DX8_CHORUS.html | ! colspan=5 | http://www.un4seen.com/doc/#bass/BASS_DX8_CHORUS.html | ||
Line 7: | Line 7: | ||
! Parameter || Type || Default value || Valid range || Description | ! Parameter || Type || Default value || Valid range || Description | ||
|- | |- | ||
| wetDryMix || float || 50 || 0-100 | | wetDryMix || float || 50 || 0-100 | ||
|Ratio of wet (processed) signal to dry (unprocessed) signal. | |||
|- | |- | ||
| depth || float || 10 || 0-100 | | depth || float || 10 || 0-100 | ||
|Percentage by which the delay time is modulated by the low-frequency oscillator (LFO). | |||
|- | |- | ||
| feedback || float || 25 || -99-99 | | feedback || float || 25 || -99-99 | ||
|Percentage of output signal to feed back into the effect's input. | |||
|- | |- | ||
| frequency || float || 1.1 || 0-10 | | frequency || float || 1.1 || 0-10 | ||
|Frequency of the LFO. | |||
|- | |- | ||
| waveform || int || 1 || 0-1 | | waveform || int || 1 || 0-1 | ||
|Waveform of the LFO... ''0 = triangle, 1 = sine''. | |||
|- | |- | ||
| delay || float || 16 || 0-20 | | delay || float || 16 || 0-20 (ms) | ||
|Number of milliseconds the input is delayed before it is played back. | |||
|- | |- | ||
| phase || int || 1 || 0-4 | | phase || int || 1 || 0-4 | ||
|Phase differential between left and right LFOs. | |||
* '''0''': -180 | * '''0''': -180 | ||
* '''1''': -90 | * '''1''': -90 | ||
Line 28: | Line 35: | ||
<!-- Compressor --> | <!-- Compressor --> | ||
{|class="wikitable mw-collapsible mw-collapsed" | {|class="wikitable mw-collapsible mw-collapsed" | ||
! colspan= | ! colspan=5 | Compressor | ||
|- | |- | ||
! colspan= | ! colspan=5 | http://www.un4seen.com/doc/#bass/BASS_DX8_COMPRESSOR.html | ||
|- | |- | ||
! Parameter || Type || Default value | ! Parameter || Type || Default value || Valid range || Description | ||
|- | |- | ||
| gain || float || 0 | | gain || float || 0 || -60-60 (dB) | ||
|Output gain of signal after compression. | |||
|- | |- | ||
| attack || float || 10 | | attack || float || 10 | ||
|style="white-space: nowrap;"|0.01-500 (ms) | |||
|Time before compression reaches its full value. | |||
|- | |- | ||
| release || float || 200 | | release || float || 200 || 50-3000 (ms) | ||
|Speed at which compression is stopped after input drops below '''threshold.''' | |||
|- | |- | ||
| threshold || float || -20 | | threshold || float || -20 || -60-0 (dB) | ||
|Point at which compression begins. | |||
|- | |- | ||
| ratio || float || 3 | | ratio || float || 3 || 1-100 | ||
|Compression ratio. | |||
|- | |- | ||
| predelay || int || 4 | | predelay || int || 4 (ms) || 0-4 | ||
|Time after '''threshold''' is reached before attack phase is started. | |||
|} | |} | ||
<!-- Distortion --> | <!-- Distortion --> | ||
{|class="wikitable mw-collapsible mw-collapsed" | {|class="wikitable mw-collapsible mw-collapsed" | ||
! colspan= | ! colspan=5 | Distortion | ||
|- | |- | ||
! colspan= | ! colspan=5 | http://www.un4seen.com/doc/#bass/BASS_DX8_DISTORTION.html | ||
|- | |- | ||
! Parameter || Type || Default value | ! Parameter || Type || Default value || Valid range || Description | ||
|- | |- | ||
| gain || float || -18 | | gain || float || -18 || -60-0 (dB) | ||
|Amount of signal change after distortion. | |||
|- | |- | ||
| edge || float || 15 | | edge || float || 15 || 0-100 | ||
|Percentage of distortion intensity. | |||
|- | |- | ||
| postEQCenterFrequency || float || 2400 | | postEQCenterFrequency || float || 2400 | ||
|style="white-space: nowrap;"|100-8000 (Hz) | |||
|Center frequency of harmonic content addition. | |||
|- | |||
| postEQBandwidth || float || 2400 || 100-8000 (Hz) | |||
|Width of frequency band that determines range of harmonic content addition. | |||
|- | |||
| preLowpassCutoff || float || 8000 || 100-8000 (Hz) | |||
|Filter cutoff for high-frequency harmonics attenuation. | |||
|} | |||
<!-- Echo --> | |||
{|class="wikitable mw-collapsible mw-collapsed" | |||
! colspan=5 | Echo | |||
|- | |||
! colspan=5 | http://www.un4seen.com/doc/#bass/BASS_DX8_ECHO.html | |||
|- | |||
! Parameter || Type || Default value || Valid range || Description | |||
|- | |||
| wetDryMix || float || 50 || 0-100 | |||
|Ratio of wet (processed) signal to dry (unprocessed) signal. | |||
|- | |||
| feedback || float || 50 || 0-100 | |||
|Percentage of output fed back into input. | |||
|- | |||
| leftDelay || float || 500 | |||
|style="white-space: nowrap;"|1-2000 (ms) | |||
|Delay for left channel. | |||
|- | |||
| rightDelay || float || 500 || 1-2000 (ms) | |||
|Delay for right channel. | |||
|- | |||
| panDelay || bool || false || false, true | |||
|Value that specifies whether to swap left and right delays with each successive echo. | |||
|} | |||
<!-- Flanger --> | |||
{|class="wikitable mw-collapsible mw-collapsed" | |||
! colspan=5 | Flanger | |||
|- | |||
! colspan=5 | http://www.un4seen.com/doc/#bass/BASS_DX8_FLANGER.html | |||
|- | |||
! Parameter || Type || Default value || Valid range || Description | |||
|- | |||
| wetDryMix || float || 50 || 0-100 | |||
|Ratio of wet (processed) signal to dry (unprocessed) signal. | |||
|- | |||
| depth || float || 100 || 0-100 | |||
|Percentage by which the delay time is modulated by the low-frequency oscillator (LFO). | |||
|- | |||
| feedback || float || -50 || -99-99 | |||
|Percentage of output signal to feed back into the effect's input. | |||
|- | |||
| frequency || float || 0.25 || 0-10 | |||
|Frequency of the LFO. | |||
|- | |||
| waveform || int || 1 || 0-1 | |||
|Waveform of the LFO... ''0 = triangle, 1 = sine''. | |||
|- | |||
| delay || float || 2 || 0-4 (ms) | |||
|Number of milliseconds the input is delayed before it is played back. | |||
|- | |||
| phase || int || 2 || 0-4 | |||
|Phase differential between left and right LFOs. | |||
* '''0''': -180 | |||
* '''1''': -90 | |||
* '''2''': 0 | |||
* '''3''': 90 | |||
* '''4''': 180 | |||
|} | |||
<!-- Gargle --> | |||
{|class="wikitable mw-collapsible mw-collapsed" | |||
! colspan=5 | Gargle | |||
|- | |||
! colspan=5 | http://www.un4seen.com/doc/#bass/BASS_DX8_GARGLE.html | |||
|- | |||
! Parameter || Type || Default value || Valid range || Description | |||
|- | |||
| rateHz || int || 20 || 1-1000 (Hz) | |||
|Rate of modulation. | |||
|- | |||
| waveShape || int || 0 || 0-1 | |||
|Shape of the modulation waveform... ''0 = triangle, 1 = square''. | |||
|} | |||
<!-- I3DL2 Reverb --> | |||
{|class="wikitable mw-collapsible mw-collapsed" | |||
! colspan=5 | I3DL2 Reverb | |||
|- | |||
! colspan=5 | http://www.un4seen.com/doc/#bass/BASS_DX8_I3DL2REVERB.html | |||
|- | |||
! Parameter || Type || Default value || Valid range || Description | |||
|- | |||
| room || int || -1000 || -10000-0 (mB) | |||
|Attenuation of the room effect. | |||
|- | |||
| roomHF || int || -100 || -10000-0 (mB) | |||
|Attenuation of the room high-frequency effect. | |||
|- | |||
| roomRolloffFactor || float || 0 || 0-10 | |||
|Rolloff factor for the reflected signals. | |||
|- | |||
| decayTime || float || 1.49 || 0.1-20 (s) | |||
|Decay time. | |||
|- | |||
| decayHFRatio || int || 0.83 || 0.1-2 | |||
|Ratio of the decay time at high frequencies to the decay time at low frequencies. | |||
|- | |||
| reflections || int || -2602 || -10000-1000 (mB) | |||
|Attenuation of early reflections relative to '''room'''. | |||
|- | |||
| reflectionsDelay || float || 0.007 || 0-0.3 (s) | |||
|Delay time of the first reflection relative to the direct path. | |||
|- | |||
| reverb || int || 200 | |||
|style="white-space: nowrap;"|-10000-2000 (mB) | |||
|Attenuation of late reverberation relative to '''room'''. | |||
|- | |||
| reverbDelay || float || 0.011 || 0-0.1 (s) | |||
|Time limit between the early reflections and the late reverberation relative to the time of the first reflection. | |||
|- | |||
| diffusion || float || 100 || 0-100 | |||
|Echo density in the late reverberation decay. | |||
|- | |||
| density || float || 100 || 0-100 | |||
|Modal density in the late reverberation decay. | |||
|- | |||
| HFReference || float || 5000 || 20-20000 (Hz) | |||
|Delay time of the first reflection relative to the direct path. | |||
|} | |||
<!-- Parametric Equalizer --> | |||
{|class="wikitable mw-collapsible mw-collapsed" | |||
! colspan=5 | Parametric Equalizer | |||
|- | |||
! colspan=5 | http://www.un4seen.com/doc/#bass/BASS_DX8_PARAMEQ.html | |||
|- | |||
! Parameter || Type || Default value || Valid range || Description | |||
|- | |||
| center || float || 0 || 80-16000 (Hz) | |||
|Center frequency. | |||
|- | |||
| bandwidth || float || 12 | |||
|style="white-space: nowrap;"|1-36 | |||
|Bandwidth, in semitones. | |||
|- | |||
| gain || float || 0 || -15-15 (dB) | |||
|Output gain of signal. | |||
|} | |||
<!-- Reverb --> | |||
{|class="wikitable mw-collapsible mw-collapsed" | |||
! colspan=5 | Reverb | |||
|- | |||
! colspan=5 | http://www.un4seen.com/doc/#bass/BASS_DX8_REVERB.html | |||
|- | |||
! Parameter || Type || Default value || Valid range || Description | |||
|- | |||
| inGain || float || 0 || -96-0 (dB) | |||
|Input gain of signal. | |||
|- | |||
| reverbMix || float || 0 | |||
|style="white-space: nowrap;"|-96-0 (dB) | |||
|Reverb mix. | |||
|- | |- | ||
| | | reverbTime || float || 1000 || 0.001-3000 (ms) | ||
|Reverb time. | |||
|- | |- | ||
| | | highFreqRTRatio || float || 0.001 || 0.001-0.999 (ms) | ||
|High-frequency reverb time ratio. | |||
|} | |} |
Latest revision as of 15:05, 9 August 2021
Chorus | ||||
---|---|---|---|---|
http://www.un4seen.com/doc/#bass/BASS_DX8_CHORUS.html | ||||
Parameter | Type | Default value | Valid range | Description |
wetDryMix | float | 50 | 0-100 | Ratio of wet (processed) signal to dry (unprocessed) signal. |
depth | float | 10 | 0-100 | Percentage by which the delay time is modulated by the low-frequency oscillator (LFO). |
feedback | float | 25 | -99-99 | Percentage of output signal to feed back into the effect's input. |
frequency | float | 1.1 | 0-10 | Frequency of the LFO. |
waveform | int | 1 | 0-1 | Waveform of the LFO... 0 = triangle, 1 = sine. |
delay | float | 16 | 0-20 (ms) | Number of milliseconds the input is delayed before it is played back. |
phase | int | 1 | 0-4 | Phase differential between left and right LFOs.
|
Compressor | ||||
---|---|---|---|---|
http://www.un4seen.com/doc/#bass/BASS_DX8_COMPRESSOR.html | ||||
Parameter | Type | Default value | Valid range | Description |
gain | float | 0 | -60-60 (dB) | Output gain of signal after compression. |
attack | float | 10 | 0.01-500 (ms) | Time before compression reaches its full value. |
release | float | 200 | 50-3000 (ms) | Speed at which compression is stopped after input drops below threshold. |
threshold | float | -20 | -60-0 (dB) | Point at which compression begins. |
ratio | float | 3 | 1-100 | Compression ratio. |
predelay | int | 4 (ms) | 0-4 | Time after threshold is reached before attack phase is started. |
Distortion | ||||
---|---|---|---|---|
http://www.un4seen.com/doc/#bass/BASS_DX8_DISTORTION.html | ||||
Parameter | Type | Default value | Valid range | Description |
gain | float | -18 | -60-0 (dB) | Amount of signal change after distortion. |
edge | float | 15 | 0-100 | Percentage of distortion intensity. |
postEQCenterFrequency | float | 2400 | 100-8000 (Hz) | Center frequency of harmonic content addition. |
postEQBandwidth | float | 2400 | 100-8000 (Hz) | Width of frequency band that determines range of harmonic content addition. |
preLowpassCutoff | float | 8000 | 100-8000 (Hz) | Filter cutoff for high-frequency harmonics attenuation. |
Echo | ||||
---|---|---|---|---|
http://www.un4seen.com/doc/#bass/BASS_DX8_ECHO.html | ||||
Parameter | Type | Default value | Valid range | Description |
wetDryMix | float | 50 | 0-100 | Ratio of wet (processed) signal to dry (unprocessed) signal. |
feedback | float | 50 | 0-100 | Percentage of output fed back into input. |
leftDelay | float | 500 | 1-2000 (ms) | Delay for left channel. |
rightDelay | float | 500 | 1-2000 (ms) | Delay for right channel. |
panDelay | bool | false | false, true | Value that specifies whether to swap left and right delays with each successive echo. |
Flanger | ||||
---|---|---|---|---|
http://www.un4seen.com/doc/#bass/BASS_DX8_FLANGER.html | ||||
Parameter | Type | Default value | Valid range | Description |
wetDryMix | float | 50 | 0-100 | Ratio of wet (processed) signal to dry (unprocessed) signal. |
depth | float | 100 | 0-100 | Percentage by which the delay time is modulated by the low-frequency oscillator (LFO). |
feedback | float | -50 | -99-99 | Percentage of output signal to feed back into the effect's input. |
frequency | float | 0.25 | 0-10 | Frequency of the LFO. |
waveform | int | 1 | 0-1 | Waveform of the LFO... 0 = triangle, 1 = sine. |
delay | float | 2 | 0-4 (ms) | Number of milliseconds the input is delayed before it is played back. |
phase | int | 2 | 0-4 | Phase differential between left and right LFOs.
|
Gargle | ||||
---|---|---|---|---|
http://www.un4seen.com/doc/#bass/BASS_DX8_GARGLE.html | ||||
Parameter | Type | Default value | Valid range | Description |
rateHz | int | 20 | 1-1000 (Hz) | Rate of modulation. |
waveShape | int | 0 | 0-1 | Shape of the modulation waveform... 0 = triangle, 1 = square. |
I3DL2 Reverb | ||||
---|---|---|---|---|
http://www.un4seen.com/doc/#bass/BASS_DX8_I3DL2REVERB.html | ||||
Parameter | Type | Default value | Valid range | Description |
room | int | -1000 | -10000-0 (mB) | Attenuation of the room effect. |
roomHF | int | -100 | -10000-0 (mB) | Attenuation of the room high-frequency effect. |
roomRolloffFactor | float | 0 | 0-10 | Rolloff factor for the reflected signals. |
decayTime | float | 1.49 | 0.1-20 (s) | Decay time. |
decayHFRatio | int | 0.83 | 0.1-2 | Ratio of the decay time at high frequencies to the decay time at low frequencies. |
reflections | int | -2602 | -10000-1000 (mB) | Attenuation of early reflections relative to room. |
reflectionsDelay | float | 0.007 | 0-0.3 (s) | Delay time of the first reflection relative to the direct path. |
reverb | int | 200 | -10000-2000 (mB) | Attenuation of late reverberation relative to room. |
reverbDelay | float | 0.011 | 0-0.1 (s) | Time limit between the early reflections and the late reverberation relative to the time of the first reflection. |
diffusion | float | 100 | 0-100 | Echo density in the late reverberation decay. |
density | float | 100 | 0-100 | Modal density in the late reverberation decay. |
HFReference | float | 5000 | 20-20000 (Hz) | Delay time of the first reflection relative to the direct path. |
Parametric Equalizer | ||||
---|---|---|---|---|
http://www.un4seen.com/doc/#bass/BASS_DX8_PARAMEQ.html | ||||
Parameter | Type | Default value | Valid range | Description |
center | float | 0 | 80-16000 (Hz) | Center frequency. |
bandwidth | float | 12 | 1-36 | Bandwidth, in semitones. |
gain | float | 0 | -15-15 (dB) | Output gain of signal. |
Reverb | ||||
---|---|---|---|---|
http://www.un4seen.com/doc/#bass/BASS_DX8_REVERB.html | ||||
Parameter | Type | Default value | Valid range | Description |
inGain | float | 0 | -96-0 (dB) | Input gain of signal. |
reverbMix | float | 0 | -96-0 (dB) | Reverb mix. |
reverbTime | float | 1000 | 0.001-3000 (ms) | Reverb time. |
highFreqRTRatio | float | 0.001 | 0.001-0.999 (ms) | High-frequency reverb time ratio. |