Template:Sound Effects Parameters: Difference between revisions

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(Created page with "<!-- Chorus --> {|class="wikitable mw-collapsible mw-collapsed" ! colspan=5 | Chorus   |- ! colspan=5 | http://www.un4seen.com/doc/#bass/BASS_DX8_CHORUS.html |- ! Paramet...")
 
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<!-- Chorus -->
<!-- Chorus -->
{|class="wikitable mw-collapsible mw-collapsed"
{|class="wikitable mw-collapsible mw-collapsed"
! colspan=5 | Chorus &nbsp;
! colspan=5 | Chorus&nbsp;
|-
|-
! colspan=5 | http://www.un4seen.com/doc/#bass/BASS_DX8_CHORUS.html
! colspan=5 | http://www.un4seen.com/doc/#bass/BASS_DX8_CHORUS.html
Line 7: Line 7:
! Parameter || Type || Default value || Valid range || Description
! Parameter || Type || Default value || Valid range || Description
|-
|-
| wetDryMix || float || 50 || 0-100 || Ratio of wet (processed) signal to dry (unprocessed) signal.
| wetDryMix || float || 50 || 0-100
|Ratio of wet (processed) signal to dry (unprocessed) signal.
|-
|-
| depth || float || 10 || 0-100 || Percentage by which the delay time is modulated by the low-frequency oscillator (LFO).
| depth || float || 10 || 0-100
|Percentage by which the delay time is modulated by the low-frequency oscillator (LFO).
|-
|-
| feedback || float || 25 || -99-99 || Percentage of output signal to feed back into the effect's input.
| feedback || float || 25 || -99-99
|Percentage of output signal to feed back into the effect's input.
|-
|-
| frequency || float || 1.1 || 0-10 || Frequency of the LFO.
| frequency || float || 1.1 || 0-10
|Frequency of the LFO.
|-
|-
| waveform || int || 1 || 0-1 || Waveform of the LFO... 0 = triangle, 1 = sine.
| waveform || int || 1 || 0-1
|Waveform of the LFO... ''0 = triangle, 1 = sine''.
|-
|-
| delay || float || 16 || 0-20 || Number of milliseconds the input is delayed before it is played back.
| delay || float || 16 || 0-20 (ms)
|Number of milliseconds the input is delayed before it is played back.
|-
|-
| phase || int || 1 || 0-4 || Phase differential between left and right LFOs.
| phase || int || 1 || 0-4
|Phase differential between left and right LFOs.
* '''0''': -180
* '''0''': -180
* '''1''': -90
* '''1''': -90
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<!-- Compressor -->
<!-- Compressor -->
{|class="wikitable mw-collapsible mw-collapsed"
{|class="wikitable mw-collapsible mw-collapsed"
! colspan=3 | Compressor &nbsp;
! colspan=5 | Compressor&nbsp;
|-
|-
! colspan=3 | http://www.un4seen.com/doc/#bass/BASS_DX8_COMPRESSOR.html
! colspan=5 | http://www.un4seen.com/doc/#bass/BASS_DX8_COMPRESSOR.html
|-
|-
! Parameter || Type || Default value
! Parameter || Type || Default value || Valid range || Description
|-
|-
| gain || float || 0
| gain || float || 0 || -60-60 (dB)
|Output gain of signal after compression.
|-
|-
| attack || float || 10
| attack || float || 10
|style="white-space: nowrap;"|0.01-500 (ms)
|Time before compression reaches its full value.
|-
|-
| release || float || 200
| release || float || 200 || 50-3000 (ms)
|Speed at which compression is stopped after input drops below '''threshold.'''
|-
|-
| threshold || float || -20
| threshold || float || -20 || -60-0 (dB)
|Point at which compression begins.
|-
|-
| ratio || float || 3
| ratio || float || 3 || 1-100
|Compression ratio.
|-
|-
| predelay || int || 4
| predelay || int || 4 (ms) || 0-4
|Time after '''threshold''' is reached before attack phase is started.
|}
|}
<!-- Distortion -->
<!-- Distortion -->
{|class="wikitable mw-collapsible mw-collapsed"
{|class="wikitable mw-collapsible mw-collapsed"
! colspan=3 | Compressor &nbsp;
! colspan=5 | Distortion&nbsp;
|-
|-
! colspan=3 | http://www.un4seen.com/doc/#bass/BASS_DX8_DISTORTION.html
! colspan=5 | http://www.un4seen.com/doc/#bass/BASS_DX8_DISTORTION.html
|-
|-
! Parameter || Type || Default value
! Parameter || Type || Default value || Valid range || Description
|-
|-
| gain || float || -18
| gain || float || -18 || -60-0 (dB)
|Amount of signal change after distortion.
|-
|-
| edge || float || 15
| edge || float || 15 || 0-100
|Percentage of distortion intensity.
|-
|-
| postEQCenterFrequency || float || 2400
| postEQCenterFrequency || float || 2400
|style="white-space: nowrap;"|100-8000 (Hz)
|Center frequency of harmonic content addition.
|-
| postEQBandwidth || float || 2400 || 100-8000 (Hz)
|Width of frequency band that determines range of harmonic content addition.
|-
| preLowpassCutoff || float || 8000 || 100-8000 (Hz)
|Filter cutoff for high-frequency harmonics attenuation.
|}
<!-- Echo -->
{|class="wikitable mw-collapsible mw-collapsed"
! colspan=5 | Echo&nbsp;
|-
! colspan=5 | http://www.un4seen.com/doc/#bass/BASS_DX8_ECHO.html
|-
! Parameter || Type || Default value || Valid range || Description
|-
| wetDryMix || float || 50 || 0-100
|Ratio of wet (processed) signal to dry (unprocessed) signal.
|-
| feedback || float || 50 || 0-100
|Percentage of output fed back into input.
|-
| leftDelay || float || 500
|style="white-space: nowrap;"|1-2000 (ms)
|Delay for left channel.
|-
| rightDelay || float || 500 || 1-2000 (ms)
|Delay for right channel.
|-
| panDelay || bool || false || false, true
|Value that specifies whether to swap left and right delays with each successive echo.
|}
<!-- Flanger -->
{|class="wikitable mw-collapsible mw-collapsed"
! colspan=5 | Flanger &nbsp;
|-
! colspan=5 | http://www.un4seen.com/doc/#bass/BASS_DX8_FLANGER.html
|-
! Parameter || Type || Default value || Valid range || Description
|-
| wetDryMix || float || 50 || 0-100
|Ratio of wet (processed) signal to dry (unprocessed) signal.
|-
| depth || float || 100 || 0-100
|Percentage by which the delay time is modulated by the low-frequency oscillator (LFO).
|-
| feedback || float || -50 || -99-99
|Percentage of output signal to feed back into the effect's input.
|-
| frequency || float || 0.25 || 0-10
|Frequency of the LFO.
|-
| waveform || int || 1 || 0-1
|Waveform of the LFO... ''0 = triangle, 1 = sine''.
|-
| delay || float || 2 || 0-4 (ms)
|Number of milliseconds the input is delayed before it is played back.
|-
| phase || int || 2 || 0-4
|Phase differential between left and right LFOs.
* '''0''': -180
* '''1''': -90
* '''2''': 0
* '''3''': 90
* '''4''': 180
|}
<!-- Gargle -->
{|class="wikitable mw-collapsible mw-collapsed"
! colspan=5 | Gargle&nbsp;
|-
! colspan=5 | http://www.un4seen.com/doc/#bass/BASS_DX8_GARGLE.html
|-
! Parameter || Type || Default value || Valid range || Description
|-
| rateHz || int || 20 || 1-1000 (Hz)
|Rate of modulation.
|-
| waveShape || int || 0 || 0-1
|Shape of the modulation waveform... ''0 = triangle, 1 = square''.
|}
<!-- I3DL2 Reverb -->
{|class="wikitable mw-collapsible mw-collapsed"
! colspan=5 | I3DL2 Reverb&nbsp;
|-
! colspan=5 | http://www.un4seen.com/doc/#bass/BASS_DX8_I3DL2REVERB.html
|-
! Parameter || Type || Default value || Valid range || Description
|-
| room || int || -1000 || -10000-0 (mB)
|Attenuation of the room effect.
|-
| roomHF || int || -100 || -10000-0 (mB)
|Attenuation of the room high-frequency effect.
|-
| roomRolloffFactor || float || 0 || 0-10
|Rolloff factor for the reflected signals.
|-
| decayTime || float || 1.49 || 0.1-20 (s)
|Decay time.
|-
| decayHFRatio || int || 0.83 || 0.1-2
|Ratio of the decay time at high frequencies to the decay time at low frequencies.
|-
| reflections || int || -2602 || -10000-1000 (mB)
|Attenuation of early reflections relative to '''room'''.
|-
| reflectionsDelay || float || 0.007 || 0-0.3 (s)
|Delay time of the first reflection relative to the direct path.
|-
| reverb || int || 200
|style="white-space: nowrap;"|-10000-2000 (mB)
|Attenuation of late reverberation relative to '''room'''.
|-
| reverbDelay || float || 0.011 || 0-0.1 (s)
|Time limit between the early reflections and the late reverberation relative to the time of the first reflection.
|-
| diffusion || float || 100 || 0-100
|Echo density in the late reverberation decay.
|-
| density || float || 100 || 0-100
|Modal density in the late reverberation decay.
|-
| HFReference || float || 5000 || 20-20000 (Hz)
|Delay time of the first reflection relative to the direct path.
|}
<!-- Parametric Equalizer -->
{|class="wikitable mw-collapsible mw-collapsed"
! colspan=5 | Parametric Equalizer&nbsp;
|-
! colspan=5 | http://www.un4seen.com/doc/#bass/BASS_DX8_PARAMEQ.html
|-
! Parameter || Type || Default value || Valid range || Description
|-
| center || float || 0 || 80-16000 (Hz)
|Center frequency.
|-
| bandwidth || float || 12
|style="white-space: nowrap;"|1-36
|Bandwidth, in semitones.
|-
| gain || float || 0 || -15-15 (dB)
|Output gain of signal.
|}
<!-- Reverb -->
{|class="wikitable mw-collapsible mw-collapsed"
! colspan=5 | Reverb&nbsp;
|-
! colspan=5 | http://www.un4seen.com/doc/#bass/BASS_DX8_REVERB.html
|-
! Parameter || Type || Default value || Valid range || Description
|-
| inGain || float || 0 || -96-0 (dB)
|Input gain of signal.
|-
| reverbMix || float || 0
|style="white-space: nowrap;"|-96-0 (dB)
|Reverb mix.
|-
|-
| postEQBandwidth || float || 2400
| reverbTime || float || 1000 || 0.001-3000 (ms)
|Reverb time.
|-
|-
| preLowpassCutoff || float || 8000
| highFreqRTRatio || float || 0.001 || 0.001-0.999 (ms)
|High-frequency reverb time ratio.
|}
|}

Latest revision as of 15:05, 9 August 2021

Chorus 
http://www.un4seen.com/doc/#bass/BASS_DX8_CHORUS.html
Parameter Type Default value Valid range Description
wetDryMix float 50 0-100 Ratio of wet (processed) signal to dry (unprocessed) signal.
depth float 10 0-100 Percentage by which the delay time is modulated by the low-frequency oscillator (LFO).
feedback float 25 -99-99 Percentage of output signal to feed back into the effect's input.
frequency float 1.1 0-10 Frequency of the LFO.
waveform int 1 0-1 Waveform of the LFO... 0 = triangle, 1 = sine.
delay float 16 0-20 (ms) Number of milliseconds the input is delayed before it is played back.
phase int 1 0-4 Phase differential between left and right LFOs.
  • 0: -180
  • 1: -90
  • 2: 0
  • 3: 90
  • 4: 180
Compressor 
http://www.un4seen.com/doc/#bass/BASS_DX8_COMPRESSOR.html
Parameter Type Default value Valid range Description
gain float 0 -60-60 (dB) Output gain of signal after compression.
attack float 10 0.01-500 (ms) Time before compression reaches its full value.
release float 200 50-3000 (ms) Speed at which compression is stopped after input drops below threshold.
threshold float -20 -60-0 (dB) Point at which compression begins.
ratio float 3 1-100 Compression ratio.
predelay int 4 (ms) 0-4 Time after threshold is reached before attack phase is started.
Distortion 
http://www.un4seen.com/doc/#bass/BASS_DX8_DISTORTION.html
Parameter Type Default value Valid range Description
gain float -18 -60-0 (dB) Amount of signal change after distortion.
edge float 15 0-100 Percentage of distortion intensity.
postEQCenterFrequency float 2400 100-8000 (Hz) Center frequency of harmonic content addition.
postEQBandwidth float 2400 100-8000 (Hz) Width of frequency band that determines range of harmonic content addition.
preLowpassCutoff float 8000 100-8000 (Hz) Filter cutoff for high-frequency harmonics attenuation.
Echo 
http://www.un4seen.com/doc/#bass/BASS_DX8_ECHO.html
Parameter Type Default value Valid range Description
wetDryMix float 50 0-100 Ratio of wet (processed) signal to dry (unprocessed) signal.
feedback float 50 0-100 Percentage of output fed back into input.
leftDelay float 500 1-2000 (ms) Delay for left channel.
rightDelay float 500 1-2000 (ms) Delay for right channel.
panDelay bool false false, true Value that specifies whether to swap left and right delays with each successive echo.
Flanger  
http://www.un4seen.com/doc/#bass/BASS_DX8_FLANGER.html
Parameter Type Default value Valid range Description
wetDryMix float 50 0-100 Ratio of wet (processed) signal to dry (unprocessed) signal.
depth float 100 0-100 Percentage by which the delay time is modulated by the low-frequency oscillator (LFO).
feedback float -50 -99-99 Percentage of output signal to feed back into the effect's input.
frequency float 0.25 0-10 Frequency of the LFO.
waveform int 1 0-1 Waveform of the LFO... 0 = triangle, 1 = sine.
delay float 2 0-4 (ms) Number of milliseconds the input is delayed before it is played back.
phase int 2 0-4 Phase differential between left and right LFOs.
  • 0: -180
  • 1: -90
  • 2: 0
  • 3: 90
  • 4: 180
Gargle 
http://www.un4seen.com/doc/#bass/BASS_DX8_GARGLE.html
Parameter Type Default value Valid range Description
rateHz int 20 1-1000 (Hz) Rate of modulation.
waveShape int 0 0-1 Shape of the modulation waveform... 0 = triangle, 1 = square.
I3DL2 Reverb 
http://www.un4seen.com/doc/#bass/BASS_DX8_I3DL2REVERB.html
Parameter Type Default value Valid range Description
room int -1000 -10000-0 (mB) Attenuation of the room effect.
roomHF int -100 -10000-0 (mB) Attenuation of the room high-frequency effect.
roomRolloffFactor float 0 0-10 Rolloff factor for the reflected signals.
decayTime float 1.49 0.1-20 (s) Decay time.
decayHFRatio int 0.83 0.1-2 Ratio of the decay time at high frequencies to the decay time at low frequencies.
reflections int -2602 -10000-1000 (mB) Attenuation of early reflections relative to room.
reflectionsDelay float 0.007 0-0.3 (s) Delay time of the first reflection relative to the direct path.
reverb int 200 -10000-2000 (mB) Attenuation of late reverberation relative to room.
reverbDelay float 0.011 0-0.1 (s) Time limit between the early reflections and the late reverberation relative to the time of the first reflection.
diffusion float 100 0-100 Echo density in the late reverberation decay.
density float 100 0-100 Modal density in the late reverberation decay.
HFReference float 5000 20-20000 (Hz) Delay time of the first reflection relative to the direct path.
Parametric Equalizer 
http://www.un4seen.com/doc/#bass/BASS_DX8_PARAMEQ.html
Parameter Type Default value Valid range Description
center float 0 80-16000 (Hz) Center frequency.
bandwidth float 12 1-36 Bandwidth, in semitones.
gain float 0 -15-15 (dB) Output gain of signal.
Reverb 
http://www.un4seen.com/doc/#bass/BASS_DX8_REVERB.html
Parameter Type Default value Valid range Description
inGain float 0 -96-0 (dB) Input gain of signal.
reverbMix float 0 -96-0 (dB) Reverb mix.
reverbTime float 1000 0.001-3000 (ms) Reverb time.
highFreqRTRatio float 0.001 0.001-0.999 (ms) High-frequency reverb time ratio.