Difference between revisions of "OnClientElementColShapeHit"

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[[Category:Incomplete Event]]
 
 
{{Client event}}
 
{{Client event}}
 
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Revision as of 11:00, 21 November 2011

This event is triggered when an element (like a player or vehicle) enters a collision shape.

Parameters

colshape theShape, bool matchingDimension
  • theShape: the colshape that the element entered.
  • matchingDimension: true if the element is in the same dimension as the colshape, false otherwise.

Source

The source of this event is the element that entered the colshape.

Example

This example tells player when he/she entered any collision shapes that were created.

addEventHandler( "onClientElementColShapeHit", getRootElement( ),
    function ( )
        if ( getElementType( source ) == "player" ) and ( source == getLocalPlayer( ) ) then
            outputChatBox( "You entered colshape" );
        end
    end
);

See Also

Client element events

FROM VERSION 1.5.6 r16404 ONWARDS


Client event functions