AR/getSoundEffects
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Returns the states of all effects of a sound.
Syntax
table getSoundEffects ( element sound )
Required Arguments
- sound: a sound element.
Returns
Returns a table with the effect names as the keys, and their states as the values if successful. Otherwise, it returns false.
Sound effect names:
- gargle
- compressor
- echo
- i3dl2reverb
- distortion
- chorus
- parameq
- reverb
- flanger
Example
function switchEffects(sound) for _,v in ipairs(getSoundEffects(sound)) do -- Go through the whole list of sound effects for the sound if v == "gargle" then -- If the sound effect is 'gargle', proceed setSoundEffectEnabled(sound, "gargle", false) -- Disable the 'gargle' -effect end end end
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