Changes in 1.3.1: Difference between revisions

From Multi Theft Auto: Wiki
Jump to navigation Jump to search
(Created page containing ghanges in MTA 1.3, not finished(?))
 
mNo edit summary
Line 1: Line 1:
=Main Additions=
=Main Additions/Changes=
* Added Custom Vehicle Sirens
* Added Custom Vehicle Sirens
* Fixed map files are downloading very slow issue
* Fixed map files are downloading very slow issue

Revision as of 13:24, 18 April 2012

Main Additions/Changes

  • Added Custom Vehicle Sirens
  • Fixed map files are downloading very slow issue
  • Fixed timeouts on map change
  • Fixed various issues, crashes, freezes.

Client

New Functions

New Events

Changes/Bug Fixes

  • Fixed 'not being able to enter vehicles' bug
  • Added order priority to addEventHandler
  • Fixed 'engineless' NRG-500 Variant
  • Added option to skip Dual Monitor Resolution Select
  • Made playSound3D use the camera position instead of the player position when determining the distance
  • Added a global sync bool to setElementHealth set this to false to send to only the syncing player and true to send to everyone
  • Added color coding and sub-pixel positioning options to dxDrawText


Server

New Functions

New Events

None yet

Changes/Bug Fixes

  • Fixed map files are downloading very slow issue
  • Fixed timeouts on map change
  • Tweaks and fixes for vehicle sync
  • Added order priority to addEventHandler
  • Improved performance when the server has a large number of IP bans
  • Added debug info to timers
  • Added adjustable lightsync rates to setServerConfigSetting and the server config
  • Fixed lightsync vehicles ghost streaming in when locally they are miles away
  • Added a global sync bool to setElementHealth set this to false to send to only the syncing player and true to send to everyone
  • Other improvements and tweaks

Resources

  • Updated parachute to fix high CPU usage on clients


Editor

  • Fixed Map editor not saving locations of objects on Linux machines