OnClientPlayerPickupLeave

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This event triggers whenever a player leaves pickup locally.

Parameters

pickup thePickup, bool matchingDimension
  • thePickup: the pickup that was left.
  • matchingDimension: true if thePickup is in the same dimension as the player, false otherwise.

Source

The source of this event is the player that left the pickup.

Example

This example outputs a message whenever the local player leaves a pickup.

function clientPlayerPickupLeave(thePickup, matchingDimension)
    outputChatBox("* You have left a pickup!", 255, 0, 0)
end
addEventHandler("onClientPlayerPickupLeave", localPlayer, clientPlayerPickupLeave)

Requirements

Minimum supported server n/a
Minimum supported client 1.3.0-9.03919
Note: Using this function requires the resource to have the above minimum version declared in the meta.xml <min_mta_version> section. e.g. <min_mta_version client="1.3.0-9.03919" />

See Also

Client pickup events


Client player events


Client event functions