Clothing Component IDs: Difference between revisions
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=Replacing models (DFF)= | =Replacing models (DFF)= | ||
'''[NEW]''' Since [https://github.com/multitheftauto/mtasa-blue/pull/3967 this feature] was added, you can now replace the CJ clothing models (previously you could only replace the textures) using the [[engineLoadDFF]] and [[engineReplaceModel]] functions. | {{New feature/item|3.0161|1.6.0|22987|'''[NEW]''' Since [https://github.com/multitheftauto/mtasa-blue/pull/3967 this feature] was added, you can now replace the CJ clothing models (previously you could only replace the textures) using the [[engineLoadDFF]] and [[engineReplaceModel]] functions.}} | ||
The clothing models should be made in the same way as in the original game, with 3 clumps, ripped, normal and fat. | The clothing models should be made in the same way as in the original game, with 3 clumps, ripped, normal and fat. |
Revision as of 12:12, 19 February 2025
Replacing models (DFF)
The clothing models should be made in the same way as in the original game, with 3 clumps, ripped, normal and fat.
-- Load your custom .dff file that will -- replace one of the game's DFFs for CJ clothing local dff = engineLoadTXD("custom_afrobeard.dff") engineReplaceModel(dff, 30001)
Original models
Get the original models from the GTA file models\player.img
Model IDs and Names
Full list of model IDs that are associated with CJ clothing models.
afro.dff -> 30000 afrobeard.dff -> 30001 afrotash.dff -> 30002 balaclava.dff -> 30003 bandana.dff -> 30004 bandknots.dff -> 30005 bandmask.dff -> 30006 barefeet.dff -> 30007 baseball.dff -> 30008 bask1.dff -> 30009 baskball.dff -> 30010 bbjack.dff -> 30011 beret.dff -> 30012 biker.dff -> 30013 bikerhelmet.dff -> 30014 boater.dff -> 30015 bowler.dff -> 30016 boxingcap.dff -> 30017 boxingshoe.dff -> 30018 boxingshort.dff -> 30019 cap.dff -> 30020 capandband.dff -> 30021 capback.dff -> 30022 capknit.dff -> 30023 capover.dff -> 30024 capovereye.dff -> 30025 cappolice.dff -> 30026 caprimup.dff -> 30027 capside.dff -> 30028 captruck.dff -> 30029 chinos.dff -> 30030 chinosb.dff -> 30031 chonger.dff -> 30032 chucks.dff -> 30033 coach.dff -> 30034 conv.dff -> 30035 cornrows.dff -> 30036 country.dff -> 30037 countrytr.dff -> 30038 cowboy.dff -> 30039 cs_afro.dff -> 30040 cs_afrobeard.dff -> 30041 cs_afrotash.dff -> 30042 cs_bandana.dff -> 30043 cs_bandknots.dff -> 30044 cs_bandmask.dff -> 30045 cs_bikerhelmet.dff -> 30046 cs_cornrows.dff -> 30047 cs_elvishair.dff -> 30048 cs_flatears.dff -> 30049 cs_flattop.dff -> 30050 cs_gimpmask.dff -> 30051 cs_groovecut.dff -> 30052 cs_hands.dff -> 30053 cs_head.dff -> 30054 cs_highafro.dff -> 30055 cs_jheri.dff -> 30056 cs_mohawk.dff -> 30057 cs_slope.dff -> 30058 cs_tramline.dff -> 30059 cs_wedge.dff -> 30060 cs_zorro.dff -> 30061 denim.dff -> 30062 elvishair.dff -> 30063 eyepatch.dff -> 30064 feet.dff -> 30065 field.dff -> 30066 flatears.dff -> 30067 flattop.dff -> 30068 flipflop.dff -> 30069 garagetop.dff -> 30070 garagetr.dff -> 30071 gimpfeet.dff -> 30072 gimphands.dff -> 30073 gimpleg.dff -> 30074 gimpmask.dff -> 30075 gimptorso.dff -> 30076 glasses01.dff -> 30077 glasses03.dff -> 30078 glasses04.dff -> 30079 glassesx.dff -> 30080 groovecut.dff -> 30081 grouchos.dff -> 30082 hands.dff -> 30083 hatmanc.dff -> 30084 hattiger.dff -> 30085 hawaii.dff -> 30086 head.dff -> 30087 helmet.dff -> 30088 highafro.dff -> 30089 hitop.dff -> 30090 hockeymask.dff -> 30091 hoodjack.dff -> 30092 hoodya.dff -> 30093 hoodyb.dff -> 30094 jeans.dff -> 30095 jheri.dff -> 30096 leather.dff -> 30097 leathertr.dff -> 30098 legs.dff -> 30099 legspants.dff -> 30100 medictr.dff -> 30101 mohawk.dff -> 30102 moto.dff -> 30103 neck.dff -> 30104 neck2.dff -> 30105 neck2_bb.dff -> 30106 neck2_field.dff -> 30107 neck2_hoodya.dff -> 30108 neck2_pimp.dff -> 30109 neck2_shirt.dff -> 30110 neck_bb.dff -> 30111 neck_field.dff -> 30112 neck_hoodya.dff -> 30113 neck_pimp.dff -> 30114 neck_shirt.dff -> 30115 neck_tracky.dff -> 30116 painter.dff -> 30117 pimp.dff -> 30118 pimpshoe.dff -> 30119 pimptr.dff -> 30120 policeshirt.dff -> 30121 policetr.dff -> 30122 shirta.dff -> 30123 shirtb.dff -> 30124 shoe.dff -> 30125 shorts.dff -> 30126 skullycap.dff -> 30127 sleevt.dff -> 30128 slope.dff -> 30129 sneaker.dff -> 30130 suit1.dff -> 30131 suit1tr.dff -> 30132 suit2.dff -> 30133 sweat.dff -> 30134 timber.dff -> 30135 torso.dff -> 30136 tracktr.dff -> 30137 trackytop1.dff -> 30138 tramline.dff -> 30139 trilby.dff -> 30140 tshirt.dff -> 30141 tshirt2.dff -> 30142 valet.dff -> 30143 vest.dff -> 30144 watch.dff -> 30145 watch_hoody.dff -> 30146 wcoat.dff -> 30147 wedge.dff -> 30148 worktr.dff -> 30149 worktrboot.dff -> 30150 zorromask.dff -> 30151
Replacing textures (TXD)
Functions engineLoadTXD and engineImportTXD can be used to replace CJ clothing texture components like this:
local txd = engineLoadTXD("myafro.txd") engineImportTXD( txd, 30201 )
Names can be used instead of IDs, and this does exactly the same thing as above:
txd = engineLoadTXD("myafro.txd") engineImportTXD( txd, "afro" )
Original textures
Get the original textures from the GTA file models\player.img
Texture IDs and Names
Full list of clothing component texture IDs and names:
(The texture names are also the same as those listed in the clothes catalog)
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