CopyResource: Difference between revisions

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__NOTOC__  
__NOTOC__  
{{Server function}}
{{Server function}}
{{Needs Checking|This function does not work}}
This function copies a specified [[resource]] with a new name.
This function copies a specified [[resource]] with a new name.


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addCommandHandler ("backupresource",backupResouce) -- add command
addCommandHandler ("backupresource",backupResouce) -- add command
</syntaxhighlight>
</syntaxhighlight>
==Requirements==
{{Requirements|1.1.1-9.03316|n/a|}}


==See Also==
==See Also==
{{Resource_functions}}
{{Resource_functions}}

Revision as of 23:30, 21 October 2011

This function copies a specified resource with a new name.

Syntax

bool copyResource ( resource theResource, string newResourceName )

Required Arguments

  • theResource: the resource which is going to be copied
  • newResourceName: the name that the copied resource will receive

Returns

Returns true if the resource was copied successfully, false otherwise.

Example

-- This script can backup your resource with a easy command! /backupresource [resourcename]
function backupResource (player,command,resourcetobackup) -- start the function
  if (resourcetobackup) and (getResourceFromName(resourcetobackup)) then -- check if the resource is exist
    copyResource (getResourceFromName(resourcetobackup),resourcetobackup .. "_backup") -- copy the resource and give it the name [resource]_backup
    outputChatBox ("Resource " .. resourcetobackup .. " succesfully backed up!",player,255,0,0,false) -- say it's OK!
  else -- if it isn't exist
    outputChatBox ("Resource can't be backed up! (don't forget the parameters!)",player,255,0,0,false) -- say it isn't exist!
  end
end
addCommandHandler ("backupresource",backupResouce) -- add command

Requirements

This template will be deleted.

See Also