Element/Team: Difference between revisions

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The team class represents player teams. Players on the same team can use team features such as teamchat or friendly fire.
The team class represents player teams. Players on the same team can use team features such as teamchat or friendly fire.
A common misconception is that players would be child elements of team elements. This is wrong. Being part of a team is merely a relational connection rather than a change in element hierarchy. To perform logic on all the players of a team you have to use the [[getPlayersInTeam]] function.


The element type of this class is: '''"team"'''.
The element type of this class is: '''"team"'''.
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==Related scripting functions==
==Related scripting functions==
===Client===
{{Team functions|server}}
{{Client_team_functions}}
===Server===
{{Team functions}}
===Client And Server===
{{Client and Server}}
[[Category:Element Types]]
[[Category:Element Types]]
[[en:Element/Team]]
[[ru:Element/Team]]
[[hu:Element/Team]]

Latest revision as of 15:39, 11 September 2024

The team class represents player teams. Players on the same team can use team features such as teamchat or friendly fire.

A common misconception is that players would be child elements of team elements. This is wrong. Being part of a team is merely a relational connection rather than a change in element hierarchy. To perform logic on all the players of a team you have to use the getPlayersInTeam function.

The element type of this class is: "team".

NOTE: It is likely that the colorR/G/B values will be changed to the more standard color="#RRGGBB" before the final release.

XML syntax

<team name="" colorR="" colorG="" colorB="" friendlyfire=""/>

Required Attributes

  • name: A name of the team

Optional Attributes

  • colorR: The red component of the team's color
  • colorG: The green component of the team's color
  • colorB: The blue component of the team's color
  • friendlyfire: Should friendly fire be allowed (true/false)

Related scripting functions