FromJSON: Difference between revisions
Jump to navigation
Jump to search
Cazomino05 (talk | contribs) No edit summary |
No edit summary |
||
Line 3: | Line 3: | ||
{{New feature/item|3.0120|1.2|| | {{New feature/item|3.0120|1.2|| | ||
Available client side in 1.2 and onwards. | Available client side in 1.2 and onwards. | ||
}} | }} | ||
This function parses a [[JSON]] formatted string into variables. You can use [[toJSON]] to encode variables into a JSON string that can be read by this function. | This function parses a [[JSON]] formatted string into variables. You can use [[toJSON]] to encode variables into a JSON string that can be read by this function. |
Revision as of 12:17, 30 March 2014
Available client side in 1.2 and onwards. This function parses a JSON formatted string into variables. You can use toJSON to encode variables into a JSON string that can be read by this function.
Syntax
var fromJSON ( string json )
Required Arguments
- json: A JSON formatted string
Returns
Returns variables read from the JSON string.
Note: Indices of a JSON object such as "1": "cat" are being returned as string, not as integer.
Example
This makes data equal: { ["1"] = "cat", ["2"] = "mouse", ["3"] = 5, ["4"] = null, ["cat"] = 5, ["mouse"] =1 }
local data = fromJSON ( '[ { "1": "cat", "2": "mouse", "3": 5, "4": null, "cat":5, "mouse":1 } ]' )
Example 2
local name, weapon, ammo = fromJSON("[\"Desert Eagle\", 24, 147]")
Requirements
This template will be deleted.
See Also
- getMaxPlayers
- getServerConfigSetting
- getServerHttpPort
- getServerName
- getServerPassword
- getServerPort
- isGlitchEnabled
- setGlitchEnabled
- setMaxPlayers
- setServerConfigSetting
- setServerPassword
- shutdown