GetAccount: Difference between revisions

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__NOTOC__
__NOTOC__
{{Server function}}
{{Server function}}
This function returns an account for a specific user.  
This function returns an [[account]] for a specific user.  
==Syntax==
==Syntax==
<syntaxhighlight lang="lua">
<syntaxhighlight lang="lua">
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===Returns===
===Returns===
An ''account'' value or ''false'' if an account matching the username specified (and password, if specified) could not be found.
Returns an [[account]] or ''false'' if an account matching the username specified (and password, if specified) could not be found.


==Example==
==Example==

Revision as of 22:00, 29 January 2013

This function returns an account for a specific user.

Syntax

account getAccount ( string username, [ string password ] )

Required Arguments

  • username: The username of the account you want to retrieve

Optional Arguments

NOTE: When using optional arguments, you might need to supply all arguments before the one you wish to use. For more information on optional arguments, see optional arguments.

  • password: The password for the account. If this argument is not specified, you can get the account whatever password it is, otherwise the password must match the account's.

Returns

Returns an account or false if an account matching the username specified (and password, if specified) could not be found.

Example

addEventHandler("onPlayerJoin",root,function()
    if getAccount(getPlayerName(source)) then
        outputChatBox("Please Login!",source)
    else
        outputChatBox("Please Register!",source)
    end
end)

See Also