GetAccountData: Difference between revisions

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==Example==  
==Example==  
Need onPlayerLogin for this...
<syntaxhighlight lang="lua">
<syntaxhighlight lang="lua">
root = getRootElement ()
addEventHandler ( "onClientLogin", root, "onLogin" )
function onLogin ( previous_account, current_account, auto-login )
playerName = getAccountData (current_account,"playerName");
outputChatBox playerName .. " just logged in."
end


</syntaxhighlight>
</syntaxhighlight>

Revision as of 10:06, 23 May 2007

This template is no longer in use as it results in poor readability. This function retrieves a string that has been stored using setAccountData. Data stored as account data is persistent across user's sessions and maps, unless they are logged into a guest account.

Syntax

string getAccountData ( account theAccount, string key )

Required Arguments

  • theAccount: The account you wish to retrieve the data from.
  • key: The key under which the data is stored

Returns

Returns a string containing the stored data or false if no data was stored under that key.

Example

root = getRootElement ()
addEventHandler ( "onClientLogin", root, "onLogin" )
function onLogin ( previous_account, current_account, auto-login )
playerName = getAccountData (current_account,"playerName");
outputChatBox playerName .. " just logged in."
end

See Also