GetAccountIP: Difference between revisions
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(Created page with "{{Server function}} __NOTOC__ This function retrieves the IP-address of an account. ==Syntax== <syntaxhighlight lang="lua"> string getAccountIP ( account theAccount ) </...") |
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{{Server function}} | {{Server function}} | ||
__NOTOC__ | __NOTOC__ | ||
This function retrieves the IP | {{New feature/item|3.156|1.5.5|11747| | ||
This function retrieves the IP address of an [[account]]. | |||
}} | |||
==Syntax== | ==Syntax== | ||
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{{OOP||[[account]]:getIP|ip|}} | {{OOP||[[account]]:getIP|ip|}} | ||
===Required Arguments=== | ===Required Arguments=== | ||
*'''theAccount:''' The account you wish to get the IP of. | *'''theAccount:''' The [[account]] you wish to get the IP of. | ||
===Returns=== | ===Returns=== | ||
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<syntaxhighlight lang="lua"> | <syntaxhighlight lang="lua"> | ||
function outputOnLogin ( previous_account, current_account, auto_login ) --when a player logs in | function outputOnLogin ( previous_account, current_account, auto_login ) --when a player logs in | ||
outputDebugString(getPlayerName(source) .. " logged into his account with IP " .. getAccountIP(current_account)) -- announce it into the debugscript | |||
end | end | ||
addEventHandler("onPlayerLogin",getRootElement(),outputOnLogin ) --add an event handler | addEventHandler("onPlayerLogin", getRootElement(), outputOnLogin) --add an event handler | ||
</syntaxhighlight> | </syntaxhighlight> | ||
==See Also== | ==See Also== | ||
{{Account_functions}} | {{Account_functions}} | ||
[[en:GetAccountIP]] | |||
[[ru:getAccountIP]] | |||
[[zh-cn:GetAccountIP]] |
Latest revision as of 17:09, 12 April 2021
Syntax
string getAccountIP ( account theAccount )
OOP Syntax Help! I don't understand this!
- Method: account:getIP(...)
- Variable: .ip
Required Arguments
- theAccount: The account you wish to get the IP of.
Returns
Returns a string containing the account's IP, false if the account does not exist or an invalid argument was passed to the function.
Example
This example announces into the debugscript when a player logs into his account.
function outputOnLogin ( previous_account, current_account, auto_login ) --when a player logs in outputDebugString(getPlayerName(source) .. " logged into his account with IP " .. getAccountIP(current_account)) -- announce it into the debugscript end addEventHandler("onPlayerLogin", getRootElement(), outputOnLogin) --add an event handler
See Also
- addAccount
- copyAccountData
- getAccount
- getAccountData
- getAccountName
- getAccountPlayer
- getAccountSerial
- getAccounts
- getAccountsBySerial
- getAllAccountData
- getPlayerAccount
- isGuestAccount
- logIn
- logOut
- removeAccount
- setAccountData
- setAccountPassword
- getAccountByID
- getAccountID
- getAccountIP
- getAccountsByData
- getAccountsByIP
- setAccountName