GetAccountName: Difference between revisions

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<syntaxhighlight lang="lua">
<syntaxhighlight lang="lua">
function outputOnLogin ( previous_account, current_account, auto_login ) --when a player logs in
function outputOnLogin ( previous_account, current_account, auto_login ) --when a player logs in
outputConsole(getAccountName(previous_account).." Logged into "..getAccountName(current_account)) -- announce it into chatbox
outputConsole(getAccountName(previous_account).." Logged into "..getAccountName(current_account)) -- announce it into the console
end
end
addEventHandler("onPlayerLogin",getRootElement(),outputOnLogin ) --add an event handler
addEventHandler("onPlayerLogin",getRootElement(),outputOnLogin ) --add an event handler

Revision as of 05:44, 25 August 2012

This function retrieves the name of an account.

Syntax

string getAccountName ( account theAccount )

Required Arguments

  • theAccount: The account you wish to get the name of

Returns

Returns a string containing the account's name, false if the account does not exist or an invalid argument was passed to the function.

Example

This example announces into the console when a player logs into his account.

function outputOnLogin ( previous_account, current_account, auto_login ) --when a player logs in
	outputConsole(getAccountName(previous_account).." Logged into "..getAccountName(current_account)) -- announce it into the console
end
addEventHandler("onPlayerLogin",getRootElement(),outputOnLogin ) --add an event handler

See Also