GetAccountName: Difference between revisions
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outputConsole(getAccountName(previous_account).." Logged into "..getAccountName(current_account)) -- announce it into the console | outputConsole(getAccountName(previous_account).." Logged into "..getAccountName(current_account)) -- announce it into the console | ||
end | end | ||
addEventHandler("onPlayerLogin", | addEventHandler("onPlayerLogin",root,outputOnLogin ) --add an event handler | ||
</syntaxhighlight> | </syntaxhighlight> | ||
Revision as of 09:18, 4 November 2020
This function retrieves the name of an account.
Syntax
string getAccountName ( account theAccount )
OOP Syntax Help! I don't understand this!
- Method: account:getName(...)
- Variable: .name
Required Arguments
- theAccount: The account you wish to get the name of.
Returns
Returns a string containing the account's name, false if the account does not exist or an invalid argument was passed to the function.
Example
This example announces into the console when a player logs into his account.
function outputOnLogin ( previous_account, current_account, auto_login ) --when a player logs in outputConsole(getAccountName(previous_account).." Logged into "..getAccountName(current_account)) -- announce it into the console end addEventHandler("onPlayerLogin",root,outputOnLogin ) --add an event handler
See Also
- addAccount
- copyAccountData
- getAccount
- getAccountData
- getAccountName
- getAccountPlayer
- getAccountSerial
- getAccounts
- getAccountsBySerial
- getAllAccountData
- getPlayerAccount
- isGuestAccount
- logIn
- logOut
- removeAccount
- setAccountData
- setAccountPassword
- getAccountByID
- getAccountID
- getAccountIP
- getAccountsByData
- getAccountsByIP
- setAccountName