GetCameraMode: Difference between revisions

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===Returns===
===Returns===
Returns a string with one of two values if successful:
Returns a [[string]] with one of two values if successful:
* '''player:''' The camera is attached to a player or object.
* '''player:''' The camera is attached to a player or object.
* '''fixed:''' The camera is in a fixed position.
* '''fixed:''' The camera is in a fixed position.

Revision as of 04:25, 2 October 2006

This function returns a string containing the current mode of the specified player's camera.

Syntax

string getCameraMode ( player thePlayer )

Required Arguments

  • thePlayer: The player whose camera mode you wish to obtain.

Returns

Returns a string with one of two values if successful:

  • player: The camera is attached to a player or object.
  • fixed: The camera is in a fixed position.

The function will return false if unsuccessful.

Example

See Also

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