GetCameraMode

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This function returns a string containing the current mode of the specified player's camera.

Syntax

string getCameraMode ( player thePlayer )

Required Arguments

  • thePlayer: The player whose camera mode you wish to obtain.

Returns

Returns a string with one of two values if successful:

  • player: The camera is attached to a player or object.
  • fixed: The camera is in a fixed position.

The function will return false if unsuccessful.

Example

See Also

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