GetCameraPosition
		
		
		
		
		
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| This function is deprecated. This means that its use is discouraged and that it might not exist in future versions. | |
Please use getCameraMatrix instead.  | 
This function returns the position that the player's camera would have if the camera mode was fixed (see setCameraMode).
Procedural
float float float getCameraPosition ()
This function returns the X, Y and Z coordinates as three floats if the function was successful, false otherwise.
Example
This page lacks an example.
Object-oriented
Vector3 Camera.getPosition ()
This function returns a vector with the coordinates if the function was successful, an empty vector otherwise.
Example
This page lacks an example.
See Also
- fadeCamera
 - getCameraInterior
 - getCameraMatrix
 - getCameraTarget
 - setCameraInterior
 - setCameraMatrix
 - setCameraTarget