GetCameraPosition: Difference between revisions

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Vector3 Camera.getPosition ()
Vector3 Camera.getPosition ()
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This function returns a vector with the coordinates if the function was successful, an empty vector otherwise.
This function returns a vector with the coordinates if the function was successful, an empty vector otherwise.

Revision as of 19:21, 10 December 2013

Template:DeprecatedWithAlt


This function returns the position that the player's camera would have if the camera mode was fixed (see setCameraMode).

Procedural

float float float getCameraPosition ()


This function returns the X, Y and Z coordinates as three floats if the function was successful, false otherwise.

Example

This page lacks an example.

Object-oriented

Vector3 Camera.getPosition ()


This function returns a vector with the coordinates if the function was successful, an empty vector otherwise.

Example

This page lacks an example.

See Also