GetCameraRotation
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This function is deprecated. This means that its use is discouraged and that it might not exist in future versions, but there should be a more generic way to perform what it does. | |
OBSOLETED!
This function returns the rotation the specified player's camera would have if it's fixed (see setCameraMode).
Syntax
float float float getCameraRotation ( player thePlayer )
Required Arguments
- thePlayer: The player whose camera rotation you wish to obtain.
Returns
Returns three floats containing the x, y and z rotation values if the function was successful, false otherwise.