GetColPolygonHeight
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This function is used to get the height of an existing colshape polygon. By default, a colshape polygon is infinitely tall.
Syntax
float, float getColPolygonHeight ( colshape shape )
OOP Syntax Help! I don't understand this!
- Method: colshape:getHeight(...)
Required Arguments
- shape: The colshape polygon.
Returns
Returns two floats, indicating the floor and ceiling of the colshape height, false if invalid arguments were passed.
Example
Click to collapse [-]
Server-- Creates polygon colshape at 0, 0, 4 colPoly = createColPolygon ( -1.08, -0.05, 2.92, -0.05, -1.08, -4.05, -5.08, -0.05, -1.08, 3.95 ) -- Set its height to 4 unit setColPolygonHeight ( colPoly, 2.32, 7.12 ) function showPolyHeight ( player, command ) -- Get element position local x, y = getElementPosition ( colPoly ) -- Get table floor and ceil of the colshape height and unpack it local z, z1 = unpack ( getColPolygonHeight ( colPoly ) ) local heights = z1 - z -- Output it in his chatbox outputChatBox( "The Polygon Colshape at "..x..", "..y.." height is "..heights, player, 255, 255, 0) end addCommandHandler ( "getpolyheight", showPolyHeight )
Requirements
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See Also
- addColPolygonPoint
- createColCircle
- createColCuboid
- createColPolygon
- createColRectangle
- createColSphere
- createColTube
- getColPolygonHeight
- getColPolygonPoints
- getColPolygonPointPosition
- getColShapeType
- getColShapeRadius
- getColShapeSize
- getElementColShape
- getElementsWithinColShape
- isElementWithinColShape
- isInsideColShape
- removeColPolygonPoint
- setColPolygonHeight
- setColPolygonPointPosition
- setColShapeRadius
- setColShapeSize