GetColPolygonPointPosition: Difference between revisions

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==Syntax==  
==Syntax==  
<syntaxhighlight lang="lua">
<syntaxhighlight lang="lua">
bool getColPolygonPointPosition ( colshape shape, int index )   
float, float getColPolygonPointPosition ( colshape shape, int index )   
</syntaxhighlight>  
</syntaxhighlight>  
{{OOP||[[colshape]]:getPointPosition||setColPolygonPointPosition|}}
{{OOP||[[colshape]]:getPointPosition||setColPolygonPointPosition|}}
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===Returns===
===Returns===
Returns a [[Vector2]] containing the position, ''false'' if invalid arguments were passed.
Returns two [[float]]s, x and y, indicating the position of the point, ''false'' if invalid arguments were passed.


==Example==
==Example==
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TODO
TODO
</syntaxhighlight>
</syntaxhighlight>
==Requirements==
{{Requirements|1.5.7-9.20397|1.5.7-9.20397|}}


==See Also==
==See Also==
{{Collision_shape_functions}}
{{Collision_shape_functions}}

Revision as of 21:28, 25 January 2021

This function is used to get the position of a bound point in a colshape polygon.

Syntax

float, float getColPolygonPointPosition ( colshape shape, int index )  

OOP Syntax Help! I don't understand this!

Method: colshape:getPointPosition(...)
Counterpart: setColPolygonPointPosition


Required Arguments

  • shape: The colshape polygon you wish to change.
  • index: The index of the point you wish to retrieve. The points are indexed in order, with 1 being the first bound point.

Returns

Returns two floats, x and y, indicating the position of the point, false if invalid arguments were passed.

Example

TODO

Requirements

This template will be deleted.

See Also