GetLatentEventHandles
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Gets the currently queued latent events. The last one in the table is always the latest event queued. Each returned handle can be used with getLatentEventStatus or cancelLatentEvent
Syntax
Server:
table getLatentEventHandles ( player thePlayer )
Client:
table getLatentEventHandles ( )
Required Arguments
- thePlayer: (Only required if called on the server) The player who is receiving the events.
Returns
Returns a table of handles or false if invalid arguments were passed.
Example
--TODO
Requirements
This template will be deleted.
See Also
- addEvent
- addEventHandler
- cancelEvent
- cancelLatentEvent
- getEventHandlers
- getLatentEventHandles
- getLatentEventStatus
- removeEventHandler
- triggerEvent
- wasEventCancelled