GetObjectScale: Difference between revisions
Jump to navigation
Jump to search
(Created page with "__NOTOC__ {{Server client function}} This function returns the visible size of an object. ==Syntax== <syntaxhighlight lang="lua"> float getObjectScale ( object theObject ) </syntaxhighlight> ===Require...") |
No edit summary |
||
Line 15: | Line 15: | ||
==Example== | ==Example== | ||
<section name="Client" class="client" show="true"> | |||
This example creates an object and output in chat scale. | |||
<syntaxhighlight lang="lua"> | <syntaxhighlight lang="lua"> | ||
addCommandHandler( 'get_scale', | |||
function( ) | |||
local uObject = createObject( 1337, getElementPosition( localPlayer ) ) | |||
outputChatBox( string.format( 'Object scale is %s !', getObjectScale( uObject ) ) ) | |||
end | |||
) | |||
</syntaxhighlight> | </syntaxhighlight> | ||
Revision as of 20:21, 7 March 2012
This function returns the visible size of an object.
Syntax
float getObjectScale ( object theObject )
Required Arguments
- theObject: The object you wish to return the scale of.
Returns
Returns a float indicating the scale of the object, if successful. false otherwise.
Example
<section name="Client" class="client" show="true"> This example creates an object and output in chat scale.
addCommandHandler( 'get_scale', function( ) local uObject = createObject( 1337, getElementPosition( localPlayer ) ) outputChatBox( string.format( 'Object scale is %s !', getObjectScale( uObject ) ) ) end )