GetPlayerAccount: Difference between revisions
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m (fix oop syntax) |
mNo edit summary |
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Line 18: | Line 18: | ||
<syntaxhighlight lang="lua"> | <syntaxhighlight lang="lua"> | ||
function setMoney(thePlayer,key,amount) | function setMoney(thePlayer,key,amount) | ||
local account = getPlayerAccount(thePlayer) | local account = getPlayerAccount(thePlayer) | ||
if account and tonumber(amount) then | if account and tonumber(amount) then | ||
setPlayerMoney (thePlayer,amount) | |||
setAccountData(account,"money",amount) | setAccountData(account,"money",amount) | ||
end | end |
Revision as of 13:25, 31 July 2016
This function returns the specified player's account object.
Syntax
account getPlayerAccount ( player thePlayer )
OOP Syntax Help! I don't understand this!
- Note: Static method Account.getFromPlayer() can also be used
- Method: player:getAccount(...)
- Variable: .account
Required Arguments
Returns
Returns the player's account object, or false if the player passed to the function is invalid.
Example
This example sets a player's money and also stores the value is his account.
function setMoney(thePlayer,key,amount) local account = getPlayerAccount(thePlayer) if account and tonumber(amount) then setPlayerMoney (thePlayer,amount) setAccountData(account,"money",amount) end end addCommandHandler("setmoney",setMoney)
See Also
- addAccount
- copyAccountData
- getAccount
- getAccountData
- getAccountName
- getAccountPlayer
- getAccountSerial
- getAccounts
- getAccountsBySerial
- getAllAccountData
- getPlayerAccount
- isGuestAccount
- logIn
- logOut
- removeAccount
- setAccountData
- setAccountPassword
- getAccountByID
- getAccountID
- getAccountIP
- getAccountsByData
- getAccountsByIP
- setAccountName