GetProjectileType
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This function creates a projectile of the specified type on the specified coordinates.
Syntax
int getProjectileType ( projectile theProjectile )
Required Arguments
- theProjectile: The projectile element which type you want to retrieve.
Returns
Returns an integer over the type of the projectile or false if invalid arguments were passed.
| ID | Name/Description |
|---|---|
| 16 | Grenade |
| 17 | Tear Gas Grenade |
| 18 | Molotov |
| 19 | Rocket (simple) |
| 20 | Rocket (heat seeking) |
| 21 | Air Bomb |
| 39 | Satchel Charge |
| 58 | Hydra flare |
Example
--TODO
See also
- createProjectile
- getProjectileCounter
- getProjectileCreator
- getProjectileForce
- getProjectileTarget
- getProjectileType
- setProjectileCounter
- Shared
- detonateSatchels