GetRemoteRequestInfo

From Multi Theft Auto: Wiki
Revision as of 14:24, 11 October 2019 by Ccw (talk | contribs) (→‎Syntax)
Jump to navigation Jump to search

Gets informations of an fetchRemote or callRemote request info.

Syntax

table getRemoteRequestInfo ( request theRequest[, int postDataLength = 0[, bool includeHeaders = false]] )

Required Arguments

Returns

Returns a table when valid, false otherwise The table contains:

  • bytesReceived: A number specifying the amount of data received so far. Zero means the download is queued
  • bytesTotal: A number specifying the final download size. Will be zero if the remote HTTP server has not set the 'Content-Length' header
  • currentAttempt: A number specifying the current connection attempt
  • type: A string specifying either "fetch" or "call"
  • url: A string specifying the URL
  • resource: The resource which started the request, or false if the resource has since been stopped/restarted
  • queue: A string specifying the queue name
  • method: A string specifying the HTTP method. e.g. "GET" or "POST"
  • connectionAttempts: A number specifying max number connection attempts as declared in the fetchRemote call
  • connectionTimeout: A number specifying connection attempt timeout as declared in the fetchRemote call
  • postData: A string containing the request post data
  • headers: A table containing the HTTP headers as declared in the fetchRemote call

Example

Click to collapse [-]
Server

This example gets infos about all pending requests and prints them in debugscript

function CMD_requestInfo(player, _, resourceName)
    local res = resourceName and getResourceFromName(resourceName) or not resourceName and nil
	
    if(res == false) then
        outputServerLog("There is no resource named '" .. resourceName .. "'")
        return
    elseif(res and getResourceState(res) ~= "running") then
        outputServerLog("The provided resource '" .. resourceName .. "' is not running")
        return
    end
	
    local requests = getRemoteRequests(res)
	
    for _, request in ipairs(requests) do
        local requestInfo = getRemoteRequestInfo(request)
		
        if(requestInfo) then
            iprint(requestInfo)
        end
    end
end

addCommandHandler("requestinfo", CMD_requestInfo)
Click to collapse [-]
Client

This example gets infos about all pending requests and prints them in debugscript

function CMD_requestInfo(player, _, resourceName)
    local res = resourceName and getResourceFromName(resourceName) or not resourceName and nil
	
    if(res == false) then
        outputChatBox("There is no resource named '" .. resourceName .. "'")
        return
    elseif(res and getResourceState(res) ~= "running") then
        outputChatBox("The provided resource '" .. resourceName .. "' is not running")
        return
    end
	
    local requests = getRemoteRequests(res)
	
    for _, request in ipairs(requests) do
        local requestInfo = getRemoteRequestInfo(request)
		
        if(requestInfo) then
            iprint(requestInfo)
        end
    end
end

addCommandHandler("requestinfo", CMD_requestInfo)


This template will be deleted.

See Also