GetResourceFromName: Difference between revisions
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__NOTOC__ | __NOTOC__ | ||
{{Server client function}} | |||
This | This function is used to retrieve a resource from its name. A resource's name is the same as its folder or file archive name on the server (without the extension). | ||
==Syntax== | ==Syntax== | ||
<syntaxhighlight lang="lua"> | <syntaxhighlight lang="lua"> | ||
resource getResourceFromName ( string resourceName ) | |||
</syntaxhighlight> | </syntaxhighlight> | ||
{{OOP|This function is a static function underneath the Resource class. {{New feature/item|3.0141|1.4.1|7005|OOP function available client side}}|[[Resource]].getFromName}} | |||
===Required Arguments=== | ===Required Arguments=== | ||
*'''resourceName:''' the name of the resource you wish to get. | |||
*''' | |||
===Returns=== | ===Returns=== | ||
Returns the [[resource]] with the specified name, or ''false'' if no resource of that name exists. Note that clientside this will also return ''false'' for resources that are in the ''loaded'' state, since the client is unaware of resources that have not been started. | |||
==Example== | ==Example== | ||
< | <section name="Server" class="server" show="true"> | ||
This example | This example prints out a message to the chatbox when a resource named ''playerblips'' is started. | ||
<syntaxhighlight lang="lua"> | <syntaxhighlight lang="lua"> | ||
-- | function onStart( theResource ) | ||
local blipsResource = getResourceFromName ( "playerblips" ) -- get the resource of name "playerblips" | |||
if ( blipsResource and theResource == blipsResource ) then -- check if the resource started was it | |||
outputChatBox ( "Blips resource started!" ) | |||
end | |||
end | |||
addEventHandler ( "onResourceStart", getRootElement(), onStart ) | |||
</syntaxhighlight> | </syntaxhighlight> | ||
</section> | |||
==See Also== | ==See Also== | ||
{{Resource_functions}} | |||
{{ | |||
Latest revision as of 13:04, 4 February 2020
This function is used to retrieve a resource from its name. A resource's name is the same as its folder or file archive name on the server (without the extension).
Syntax
resource getResourceFromName ( string resourceName )
OOP Syntax Help! I don't understand this!
- Note: This function is a static function underneath the Resource class. OOP function available client side
- Method: Resource.getFromName(...)
Required Arguments
- resourceName: the name of the resource you wish to get.
Returns
Returns the resource with the specified name, or false if no resource of that name exists. Note that clientside this will also return false for resources that are in the loaded state, since the client is unaware of resources that have not been started.
Example
Click to collapse [-]
ServerThis example prints out a message to the chatbox when a resource named playerblips is started.
function onStart( theResource ) local blipsResource = getResourceFromName ( "playerblips" ) -- get the resource of name "playerblips" if ( blipsResource and theResource == blipsResource ) then -- check if the resource started was it outputChatBox ( "Blips resource started!" ) end end addEventHandler ( "onResourceStart", getRootElement(), onStart )
See Also
- abortRemoteRequest
- call
- fetchRemote
- getResourceConfig
- getResourceDynamicElementRoot
- getResourceExportedFunctions
- getResourceFromName
- getResourceName
- getResourceRootElement
- getResourceState
- getThisResource
- getRemoteRequests
- getRemoteRequestInfo