GetResourceName: Difference between revisions

From Multi Theft Auto: Wiki
Jump to navigation Jump to search
(Add beta header)
(Add default parameter)
 
(2 intermediate revisions by one other user not shown)
Line 2: Line 2:
__NOTOC__
__NOTOC__
This function gets the name of the specified resource.
This function gets the name of the specified resource.
{{New feature/item|3.0161|1.6.0|22592|
{{New feature/item|3.0161|1.6.0|22620|
Specifying the resource parameter is not mandatory now, in this case this resource is used as a basis
Specifying the resource parameter is not mandatory now, in this case this resource is used as a basis
}}
}}

Latest revision as of 20:55, 15 July 2024

This function gets the name of the specified resource.

ADDED/UPDATED IN VERSION 1.6.0 r22620:

Specifying the resource parameter is not mandatory now, in this case this resource is used as a basis

[[{{{image}}}|link=|]] Note: Every resource has a predefined global variable called resourceName whose value is the name of that resource.
[[{{{image}}}|link=|]] Note: If you want to access the name of any resource-data you should use getElementID.

Syntax

string getResourceName ( [ resource res = getThisResource() ] )

OOP Syntax Help! I don't understand this!

Method: resource:getName(...)
Variable: .name
Counterpart: renameResource


Arguments

  • res: The resource you wish to get the name of.

Returns

Returns a string with the resource name in it, or false if the resource does not exist.

Example

Click to collapse [-]
Server

This simple example outputs a message in the console whenever a resource starts, stating the name of the resource.

addEventHandler("onResourceStart", getRootElement(),
    function(res)
        outputConsole("Resource " .. getResourceName(res) .. " just started.")
    end
)

See Also