GetResourceState: Difference between revisions
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<!-- NOTE: don't use 'special' names for variable names, e.g. you shouldn't be writing things like 'player player, vehicle vehicle', instead write something like 'player thePlayer, vehicle vehicleToGetInto'. This is less confusing and prevents the syntax highlighting being odd --> | <!-- NOTE: don't use 'special' names for variable names, e.g. you shouldn't be writing things like 'player player, vehicle vehicle', instead write something like 'player thePlayer, vehicle vehicleToGetInto'. This is less confusing and prevents the syntax highlighting being odd --> | ||
<syntaxhighlight lang="lua"> | <syntaxhighlight lang="lua"> | ||
string getResourceState ( resource | string getResourceState ( resource theResource ) | ||
</syntaxhighlight> | </syntaxhighlight> | ||
===Required Arguments=== | ===Required Arguments=== | ||
*''' | *'''theResource:''' The resource you wish to get the name of. | ||
===Returns=== | ===Returns=== |
Revision as of 13:36, 5 September 2008
This function returns the state of a given resource
Syntax
string getResourceState ( resource theResource )
Required Arguments
- theResource: The resource you wish to get the name of.
Returns
If successful returns a string with the resource state in it, false otherwise. The state can be one of:
- loaded
- running
Example
Click to collapse [-]
ServerThis example returns the state of a given resource. Syntax: /state <Resource Name>
function getState( player, command, sz ) if sz then local bFound = false local resourceTable = getResources() -- get a table of resources for resourceKey, resourceValue in ipairs( resourceTable ) do -- iterate through the table and output each resource's name local name = getResourceName( resourceValue ) if string.lower( name ) == string.lower( sz ) then outputChatBox( "Resource State: " .. name .. " is currently " .. getResourceState( resourceValue ), player, 0, 0, 255 ) bFound = true break end end if bFound ~= true then outputChatBox( "Error: No resource found named: " .. sz, player, 255, 0, 0 ) end else outputChatBox( "Error: You did not specify a resource to check", player, 255, 0, 0 ) end end addCommandHandler( "state", getState )
See Also
- abortRemoteRequest
- call
- fetchRemote
- getResourceConfig
- getResourceDynamicElementRoot
- getResourceExportedFunctions
- getResourceFromName
- getResourceName
- getResourceRootElement
- getResourceState
- getThisResource
- getRemoteRequests
- getRemoteRequestInfo