GetThisResource: Difference between revisions

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__NOTOC__
__NOTOC__
This function retrieves the resource from which the function call was made.
This function retrieves the resource from which the function call was made.
{{Note| Every resource has a predefined global variable called ''resource'' that contains the resource pointer for that resource, in other words, the value that this function returns.}}


==Syntax==  
==Syntax==  
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resource getThisResource ( )
resource getThisResource ( )
</syntaxhighlight>
</syntaxhighlight>
{{OOP|This function is a static function underneath the Resource class.|[[Resource]].getThis}}


===Returns===
===Returns===
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This example retrieves the current resource's root element and attaches it to an onResourceStart event handler. This causes the event handler to get called only when the ''current'' resource is started rather than when ''any'' resource is started, thereby reducing unnecessary overhead.
This example retrieves the current resource's root element and attaches it to an onResourceStart event handler. This causes the event handler to get called only when the ''current'' resource is started rather than when ''any'' resource is started, thereby reducing unnecessary overhead.
<syntaxhighlight lang="lua">
<syntaxhighlight lang="lua">
-- get the root element of this resource (the resource that the script is a part of)
local thisResource = getThisResource()
resourceRoot = getResourceRootElement(getThisResource())
local resRoot = getResourceRootElement(thisResource)


-- create a function to handle the onResourceStart event
addEventHandler("onResourceStart", resRoot, function()
function onCurrentResourceStart(theResource)
   local resourceName = getResourceName(thisResource)
   local resourceName = getResourceName(theResource)
   iprint("You are in the " .. resourceName .. " resource!")
   outputChatBox("Hello and welcome to " .. resourceName .. "!")
  iprint(thisResource == resource) -- true
end
  iprint(resRoot == resourceRoot) -- true
 
end)
-- add the event handler
addEventHandler("onResourceStart", resourceRoot, onCurrentResourceStart)
</syntaxhighlight>
</syntaxhighlight>


==See Also==
==See Also==
{{Resource_functions}}
{{Resource_functions}}

Latest revision as of 19:40, 14 March 2023

This function retrieves the resource from which the function call was made.

[[{{{image}}}|link=|]] Note: Every resource has a predefined global variable called resource that contains the resource pointer for that resource, in other words, the value that this function returns.

Syntax

resource getThisResource ( )

OOP Syntax Help! I don't understand this!

Note: This function is a static function underneath the Resource class.
Method: Resource.getThis(...)


Returns

Returns the resource in which the current script is.

Example

This example retrieves the current resource's root element and attaches it to an onResourceStart event handler. This causes the event handler to get called only when the current resource is started rather than when any resource is started, thereby reducing unnecessary overhead.

local thisResource = getThisResource()
local resRoot = getResourceRootElement(thisResource)

addEventHandler("onResourceStart", resRoot, function()
   local resourceName = getResourceName(thisResource)
   iprint("You are in the " .. resourceName .. " resource!")
   iprint(thisResource == resource) -- true
   iprint(resRoot == resourceRoot) -- true
end)

See Also