HU/MTA Classes: Difference between revisions
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* [[HU/acl|ACL]] | * [[HU/acl|ACL]] | ||
* [[HU/aclgroup|ACL group]] | * [[HU/aclgroup|ACL group]] | ||
* [[HU/Ban]] | * [[HU/Ban|Ban]] | ||
* [[HU/element|Element]] | * [[HU/element|Element]] | ||
<ul>{{Elements hu}}</ul> | <ul>{{Elements hu}}</ul> |
Revision as of 09:43, 26 October 2018
In order to perform operations on MTA objects via scripting, pointers to internal classes are exported to scripts as Lua userdata. Each of these classes has a number of exported scripting functions associated to them.
Elements that have a physical representation in the game are also known as Entities.
The complete list of classes to be found in scripts follows: