HandlingGetCenterOfMass: Difference between revisions
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__NOTOC__ | __NOTOC__ | ||
{{Server function}} | {{Server function}} | ||
{{Needs_Example}} | |||
{{Disabled}} | |||
{{Delete|Function has been removed}} | |||
{{Deprecated|getVehicleHandling}} | |||
Returns the center of mass of a handling element or vehicle ID. This is a 3D vector relative to the center of the mesh. | Returns the center of mass of a handling element or vehicle ID. This is a 3D vector relative to the center of the mesh. | ||
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==See Also== | ==See Also== | ||
{{Handling_functions}} | {{Handling_functions}} | ||
[[Category:Archived]] |
Latest revision as of 15:55, 3 November 2024
Script Example Missing Function HandlingGetCenterOfMass needs a script example, help out by writing one. | |
Before submitting check out Editing Guidelines Script Examples. |
Function has been disabled. | |
This page is marked for deletion. | |
Reason: Function has been removed Actions: Delete (Administrators) - Discuss - What links here - Category
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This function is deprecated. This means that its use is discouraged and that it might not exist in future versions. | |
Please use getVehicleHandling instead. |
Returns the center of mass of a handling element or vehicle ID. This is a 3D vector relative to the center of the mesh.
Syntax
float float float handlingGetCenterOfMass ( handling theHandling ) float float float handlingGetCenterOfMass ( int vehicleID )
Required Arguments
- theHandling: the handling of which you wish to get the center of mass, or
- int vehicleID: the vehicle ID of which you want to get the center of mass.
Returns
If you specified a handling element, returns the x, y and z components of the center of mass vector of the handling element if it is set, or nil if not. If you specified a vehicle ID, returns the x, y, and z components of the center of mass that currently applies to vehicles of that ID. Returns false in case of failure.
Example
--TODO