HandlingGetMass: Difference between revisions

From Multi Theft Auto: Wiki
Jump to navigation Jump to search
mNo edit summary
No edit summary
 
(One intermediate revision by one other user not shown)
Line 1: Line 1:
__NOTOC__
__NOTOC__
{{Server function}}
{{Server function}}
{{Disabled|It has never existed.}}
Returns the mass of a handling element or vehicle ID.
Returns the mass of a handling element or vehicle ID.


Line 18: Line 20:
==Example==
==Example==
<syntaxhighlight lang="lua">
<syntaxhighlight lang="lua">
--TODO
function getMass ( player, command )
local vehicle = getPedOccupiedVehicle(player)
    if vehicle then
      str = handlingGetMass(getElementModel(vehicle))
      outputChatBox("Your vehicle's handling mass is "..str,player,0,255,255)
    end
end
addCommandHandler ( "getmass", getMass )
</syntaxhighlight>
</syntaxhighlight>


==See Also==
==See Also==
{{Handling_functions}}
{{Handling_functions}}

Latest revision as of 20:49, 29 October 2014

Dialog-warning.png Function has been disabled.

Reason/Note: It has never existed.


Returns the mass of a handling element or vehicle ID.

Syntax

float handlingGetMass ( handling theHandling )
float handlingGetMass ( int vehicleID )

Required Arguments

  • theHandling: the handling of which you want to get the mass, or
  • vehicleID: the vehicle ID of which you want to get the mass.

Returns

If you specified a handling element, returns its mass if one is set, or nil otherwise. If you specified a vehicle ID, returns the mass that currently applies to vehicles of that ID. Returns false in case of failure.

Example

function getMass ( player, command )
local vehicle = getPedOccupiedVehicle(player)
    if vehicle then
      str = handlingGetMass(getElementModel(vehicle))
      outputChatBox("Your vehicle's handling mass is "..str,player,0,255,255)
    end
end
addCommandHandler ( "getmass", getMass )

See Also