Modules/FileSystem/file/read

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This function attempts to read the specified amount of bytes from the file. The actual amount of bytes read equals to the length of the Lua string.

Syntax

string file:read ( int readCount )

Arguments

  • readCount: the amount of bytes to read from the file

Returns

This function returns a string that contains the bytes that have been read from the file.

Example

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Client

This snippet returns whether the file that is passed to it looks like a collision file.

local function isCollisionFile( file )
    -- Check whether the file is big enough to be a collision file.
    if ( ( file:size() - file:tell() ) <= 8 ) then
        return false;
    end

    -- Read the header checksum from the file.
    local checksum = file:read( 4 );

    -- Check whether the checksum is correct.
    return ( checksum == "COLL" ) or ( checksum == "COL2" ) or ( checksum == "COL3" ) or ( checksum == "COL4" );
end

-- Verify a collision file.
local myColFile = fileOpen( "collisions/fence.col" );
local result = false;

if ( myColFile ) then
    result = isCollisionFile( myColFile );

    myColFile:destroy();
end

outputChatBox( "proper collision of fence model: " .. result );

FileSystem File Functions