Multi Theft Auto: Wiki:OnVehicleSpawn: Difference between revisions
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<section name="Serverside Example" class="server" show="true"> | <section name="Serverside Example" class="server" show="true"> | ||
<syntaxhighlight lang="lua"> | <syntaxhighlight lang="lua"> | ||
local Vehicle = createVehicle(411, 100, 100, 100) | |||
addEventHandler("onVehicleSpawn", root, function() | addEventHandler("onVehicleSpawn", root, function() | ||
setElementPosition(source, 0, 0, 3) | setElementPosition(source, 0, 0, 3) | ||
Revision as of 16:15, 8 January 2021
This Serverside Script adds the function: onVehicleSpawn.
Source: https://google.com
Source
The source of this event is the vehicle that spawned.
Code
Click to collapse [-]
Clientside ScriptaddEventHandler("onClientElementStreamIn", root, function()
if getElementType(source) == "vehicle" then
triggerServerEvent("onVehicleSpawnCheck", localPlayer, source)
end
end)
Click to collapse [-]
Serverside ScriptaddEvent("onVehicleSpawn", true)
function onVehicleSpawnCheck(vehicle)
triggerEvent("onVehicleSpawn", vehicle)
end
addEvent("onVehicleSpawnCheck", true)
addEventHandler("onVehicleSpawnCheck", root, onVehicleSpawnCheck)
Example Code
Click to collapse [-]
Serverside Example
local Vehicle = createVehicle(411, 100, 100, 100)
addEventHandler("onVehicleSpawn", root, function()
setElementPosition(source, 0, 0, 3)
end)
Author: Godpolice13
See Also
Vehicle events
- onTrailerAttach
- onTrailerDetach
- onVehicleDamage
- onVehicleEnter
- onVehicleExit
- onVehicleExplode
- onVehicleRespawn
- onVehicleStartEnter
- onVehicleStartExit
Event functions
- addEvent
- addEventHandler
- cancelEvent
- cancelLatentEvent
- getEventHandlers
- getLatentEventHandles
- getLatentEventStatus
- removeEventHandler
- triggerEvent
- wasEventCancelled