OnClientColShapeLeave: Difference between revisions

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addEventHandler("onClientColShapeLeave",getRootElement(),onClientColShapeLeave)
addEventHandler("onClientColShapeLeave",getRootElement(),onClientColShapeLeave)
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[[pl:onClientColShapeLeave]]


==See Also==
==See Also==

Revision as of 19:43, 21 July 2016

This event triggers whenever an element (a player, a vehicle...) leaves a collision shape.

Parameters

element theElement, bool matchingDimension
  • theElement: the element that left the colshape.
  • matchingDimension: true if theElement is in the same dimension as the colshape, false otherwise.

Source

The source of this event is the colshape that the element left.

Example

This example outputs "Out." to the chatbox whenever a local user leaves a collision shape.

function onClientColShapeLeave( theElement, matchingDimension )
    if ( theElement == getLocalPlayer() ) then  -- Checks whether the leaving element is the local player
        outputChatBox( "Out." )  --Outputs.
    end
end
addEventHandler("onClientColShapeLeave",getRootElement(),onClientColShapeLeave)

See Also

Client colshape events


Client event functions