OnClientElementColShapeHit: Difference between revisions
Jump to navigation
Jump to search
No edit summary |
OpenIDUser32 (talk | contribs) No edit summary |
||
Line 1: | Line 1: | ||
{{Client event}} | {{Client event}} | ||
__NOTOC__ | __NOTOC__ |
Revision as of 11:00, 21 November 2011
This event is triggered when an element (like a player or vehicle) enters a collision shape.
Parameters
colshape theShape, bool matchingDimension
- theShape: the colshape that the element entered.
- matchingDimension: true if the element is in the same dimension as the colshape, false otherwise.
Source
The source of this event is the element that entered the colshape.
Example
This example tells player when he/she entered any collision shapes that were created.
addEventHandler( "onClientElementColShapeHit", getRootElement( ), function ( ) if ( getElementType( source ) == "player" ) and ( source == getLocalPlayer( ) ) then outputChatBox( "You entered colshape" ); end end );
See Also
Client element events
- onClientElementColShapeHit
- onClientElementColShapeLeave
- onClientElementDataChange
- onClientElementDestroy
- onClientElementDimensionChange
- onClientElementInteriorChange
- onClientElementModelChange
- onClientElementStreamIn
- onClientElementStreamOut
Client event functions
- triggerLatentServerEvent
- triggerServerEvent
- Shared
- addEvent
- addEventHandler
- cancelEvent
- cancelLatentEvent
- getEventHandlers
- getLatentEventHandles
- getLatentEventStatus
- removeEventHandler
- triggerEvent
- wasEventCancelled