OnClientElementInteriorChange: Difference between revisions

From Multi Theft Auto: Wiki
Jump to navigation Jump to search
No edit summary
(Remove obsolete Requirements section)
 
(One intermediate revision by one other user not shown)
Line 1: Line 1:
__NOTOC__
__NOTOC__
{{Client event}}
{{Client event}}
{{Added feature/item|3.0160|1.5.9|1.5.8|20837|This event is triggered when the interior of an [[element]] is changed using [[setElementInterior]].}}
{{Added feature/item|1.5.9|1.5.8|20837|This event is triggered when the interior of an [[element]] is changed using [[setElementInterior]].}}


==Parameters==
==Parameters==
Line 22: Line 22:
end)
end)
</syntaxhighlight>
</syntaxhighlight>
==Requirements==
{{Requirements|n/a|1.5.8-9.20837|}}


==See Also==
==See Also==

Latest revision as of 17:27, 7 November 2024

This event is triggered when the interior of an element is changed using setElementInterior.

Parameters

int oldInterior, int newInterior
  • oldInterior: An int representing the interior the element was in before.
  • newInterior: An int representing the interior the element is in now.

Source

The source of this event is the element that changed its interior.

Example

local vehicle = createVehicle (411, 0, 0, 3)
setTimer (setElementInterior, 1000, 1, vehicle, 10)

addEventHandler ("onClientElementInteriorChange", vehicle, function (oldInterior, newInterior)
    outputChatBox (inspect (source).."'s interior changed from "..oldInterior.." to "..newInterior)
end)

See Also

Client element events


Client event functions