OnClientExplosion: Difference between revisions

From Multi Theft Auto: Wiki
Jump to navigation Jump to search
No edit summary
Line 1: Line 1:
__NOTOC__
__NOTOC__
{{Client event}}  
{{Client event}}  
{{New feature|2|DP2|
This is a new feature in DP2.
}}
This event is triggered every time an explosion is created on the current clients scene (inside the streamer)
This event is triggered every time an explosion is created on the current clients scene (inside the streamer)



Revision as of 19:07, 7 January 2008

This is a new feature in DP2.

This event is triggered every time an explosion is created on the current clients scene (inside the streamer)

Parameters

float x, float y, float z, int type
  • x: the X Coordinate of where the explosion was created
  • y: the Y Coordinate of where the explosion was created
  • z: the z Coordinate of where the explosion was created
  • type: the type of explosion created, Values are:
    • 0: Grenade
    • 1: Molotov
    • 2: Rocket
    • 3: Rocket Weak
    • 4: Car
    • 5: Car Quick
    • 6: Boat
    • 7: Heli
    • 8: Mine
    • 9: Object
    • 10: Tank Grenade
    • 11: Small
    • 12: Tiny


Source

The source of this event is the explosions creator element (object/vehicle)

Example

There is no example, if you wish to add one feel free.

See Also