OnClientGUIMouseUp: Difference between revisions
Jump to navigation
Jump to search
(New page: {{Client event}} __NOTOC__ This event is fired when the user releases his mouse button when on top of a GUI element. ==Parameters== <syntaxhighlight lang="lua"> string button, int absoluteX, int absolu...) |
|||
Line 15: | Line 15: | ||
==Example== | ==Example== | ||
This example show how to add very basic ''click'n'drag'' feature for GUI elements (only for those which parent element is gui-root) | |||
<syntaxhighlight lang="lua"> | <syntaxhighlight lang="lua"> | ||
-- | addEventHandler( "onClientGUIMouseDown", getRootElement( ), | ||
function ( btn, x, y ) | |||
if btn == "left" then | |||
clickedElement = source; -- store the clicked element in a global variable | |||
local elementPos = { guiGetPosition( source, false ) }; | |||
offsetPos = { x - elementPos[ 1 ], y - elementPos[ 2 ] }; -- get the offset position | |||
end | |||
end | |||
); | |||
addEventHandler( "onClientGUIMouseUp", getRootElement( ), | |||
function ( btn, x, y ) | |||
if btn == "left" then | |||
clickedElement = nil; | |||
end | |||
end | |||
); | |||
addEventHandler( "onClientCursorMove", getRootElement( ), | |||
function ( _, _, x, y ) | |||
if clickedElement then | |||
guiSetPosition( clickedElement, x - offsetPos[ 1 ], y - offsetPos[ 2 ], false ); | |||
end | |||
end | |||
); | |||
</syntaxhighlight> | </syntaxhighlight> | ||
Revision as of 18:43, 5 October 2009
This event is fired when the user releases his mouse button when on top of a GUI element.
Parameters
string button, int absoluteX, int absoluteY
- button: the name of the mouse button that was released on a GUI element, can be left, right, or middle.
- absoluteX: the X position of the mouse cursor, in pixels, measured from the left side of the screen.
- absoluteY: the Y position of the mouse cursor, in pixels, measured from the top of the screen.
Source
The source of this event is the GUI element on top of which the mouse button was released.
Example
This example show how to add very basic click'n'drag feature for GUI elements (only for those which parent element is gui-root)
addEventHandler( "onClientGUIMouseDown", getRootElement( ), function ( btn, x, y ) if btn == "left" then clickedElement = source; -- store the clicked element in a global variable local elementPos = { guiGetPosition( source, false ) }; offsetPos = { x - elementPos[ 1 ], y - elementPos[ 2 ] }; -- get the offset position end end ); addEventHandler( "onClientGUIMouseUp", getRootElement( ), function ( btn, x, y ) if btn == "left" then clickedElement = nil; end end ); addEventHandler( "onClientCursorMove", getRootElement( ), function ( _, _, x, y ) if clickedElement then guiSetPosition( clickedElement, x - offsetPos[ 1 ], y - offsetPos[ 2 ], false ); end end );
See Also
GUI events
Input
GUI
- onClientGUIAccepted
- onClientGUIBlur
- onClientGUIChanged
- onClientGUIClick
- onClientGUIComboBoxAccepted
- onClientGUIDoubleClick
- onClientGUIFocus
- onClientGUIMouseDown
- onClientGUIMouseUp
- onClientGUIMove
- onClientGUIScroll
- onClientGUISize
- onClientGUITabSwitched
- onClientMouseEnter
- onClientMouseLeave
- onClientMouseMove
- onClientMouseWheel