OnClientKey: Difference between revisions
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{{Client event}} | {{Client event}} | ||
__NOTOC__ | __NOTOC__ | ||
This event triggers whenever the user presses a button on their keyboard. | This event triggers whenever the user presses a button on their keyboard or mouse. | ||
This event can also be used to see if the client scrolls | This event can also be used to see if the client scrolls their mouse wheel. | ||
{{Warning|This event is not triggered by the '''F8''' key.}} | |||
==Parameters== | ==Parameters== | ||
<syntaxhighlight lang="lua">string button, bool pressOrRelease | <syntaxhighlight lang="lua">string button, bool pressOrRelease | ||
</syntaxhighlight> | </syntaxhighlight> | ||
* '''button''': This refers the button pressed. | * '''button''': This refers the button pressed. See [[key names]] for a list of keys. | ||
* '''pressOrRelease''': This refers to whether they were pressing or releasing the key, true when pressing, false when releasing. | * '''pressOrRelease''': This refers to whether they were pressing or releasing the key, ''true'' when pressing, ''false'' when releasing. | ||
==Source== | ==Source== | ||
The [[event system#Event source|source]] of this event is the client's [[root element]]. | The [[event system#Event source|source]] of this event is the client's [[root element]]. | ||
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==Cancel effect== | ==Cancel effect== | ||
{{New items|5620|1.4| | {{New items|5620|1.4| | ||
If this event is [[Event system#Canceling|canceled]], then all GTA and MTA binds, bound to the canceled key, won't be | If this event is [[Event system#Canceling|canceled]], then all GTA and MTA binds, bound to the canceled key, won't be triggered. | ||
'''Note 1:''' The escape key can only be cancelled once. If a user presses the escape key twice in a row the main menu will still open. | |||
'''Note 2:''' The event is only cancellable when the key is being pressed, not when being released. | |||
}} | }} | ||
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end ) | end ) | ||
</syntaxhighlight> | </syntaxhighlight> | ||
[[pl:onClientKey]] | |||
[[pt-br:onClientKey]] | |||
==See Also== | ==See Also== | ||
{{GUI_events}} | {{GUI_events}} | ||
===Client event functions=== | ===Client event functions=== | ||
{{Client_event_functions}} | {{Client_event_functions}} |
Latest revision as of 19:31, 19 March 2024
This event triggers whenever the user presses a button on their keyboard or mouse. This event can also be used to see if the client scrolls their mouse wheel.
Parameters
string button, bool pressOrRelease
- button: This refers the button pressed. See key names for a list of keys.
- pressOrRelease: This refers to whether they were pressing or releasing the key, true when pressing, false when releasing.
Source
The source of this event is the client's root element.
Cancel effect
Example
This example will say in chatbox every time the user presses down a a key.
function playerPressedKey(button, press) if (press) then -- Only output when they press it down outputChatBox("You pressed the "..button.." key!") end end addEventHandler("onClientKey", root, playerPressedKey)
This example outputs if the client moves his mousewheel.
addEventHandler( "onClientKey", root, function(button,press) -- Since mouse_wheel_up and mouse_wheel_down cant return a release, we dont have to check the press. if button == "mouse_wheel_up" or button == "mouse_wheel_down" then outputDebugString( button .. " moved." ) return true end return false end )
See Also
Input
GUI
- onClientGUIAccepted
- onClientGUIBlur
- onClientGUIChanged
- onClientGUIClick
- onClientGUIComboBoxAccepted
- onClientGUIDoubleClick
- onClientGUIFocus
- onClientGUIMouseDown
- onClientGUIMouseUp
- onClientGUIMove
- onClientGUIScroll
- onClientGUISize
- onClientGUITabSwitched
- onClientMouseEnter
- onClientMouseLeave
- onClientMouseMove
- onClientMouseWheel
Client event functions
- triggerLatentServerEvent
- triggerServerEvent
- Shared
- addEvent
- addEventHandler
- cancelEvent
- cancelLatentEvent
- getEventHandlers
- getLatentEventHandles
- getLatentEventStatus
- removeEventHandler
- triggerEvent
- wasEventCancelled