OnClientPedHitByWaterCannon: Difference between revisions
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__NOTOC__ | __NOTOC__ | ||
{{Client event}} | {{Client event}} | ||
This event is fired when a ped is hit by a water cannon. | This event is fired when a ped is hit by a water cannon. | ||
{{Note|This event is only triggered for peds that are streamed in}} | {{Note|This event is only triggered for peds that are streamed in}} |
Revision as of 20:44, 25 January 2015
This event is fired when a ped is hit by a water cannon.
Parameters
ped pedHit
- pedHit: the ped which got shot by the water cannon
Source
The source of this event is the vehicle who shot the water cannon.
Type
This event is a pre reaction event meaning it occurs before any game level reaction to the collision which include:
- Peds flying off
- Peds being knocked down
Cancel effect
If this event is canceled, the Ped will not be knocked down
Example
Click to collapse [-]
ClientThis example outputs who got hit by water cannon.
function outputPlayerHitByWater(thePed) local hitPed = getPlayerName(thePed) or "ped" outputChatBox(hitPed.." got hit by water cannon!", 255, 0, 0) end addEventHandler("onClientPedHitByWaterCannon",root,outputPlayerHitByWater)
Example was created by HuX
Requirements
This template will be deleted.
See Also
Client ped events
- onClientPedDamage
- onClientPedHeliKilled
- onClientPedHitByWaterCannon
- onClientPedVehicleEnter
- onClientPedVehicleExit
- onClientPedWasted
- onClientPedWeaponFire
- onClientPedStep
Client event functions
- triggerLatentServerEvent
- triggerServerEvent
- Shared
- addEvent
- addEventHandler
- cancelEvent
- cancelLatentEvent
- getEventHandlers
- getLatentEventHandles
- getLatentEventStatus
- removeEventHandler
- triggerEvent
- wasEventCancelled