OnClientPedHitByWaterCannon
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This event is fired when a ped is hit by a water cannon.
Parameters
ped pedHit
- pedHit: the ped which got shot by the water cannon
Source
The source of this event is the vehicle who shot the water cannon.
Type
This event is a pre reaction event meaning it occurs before any game level reaction to the collision which include:
- Peds flying off
- Peds being knocked down
Cancel effect
If this event is canceled, the ped will not be knocked down
Example
Click to collapse [-]
ClientThis example says who got hit by a water cannon.
function outputPlayerHitByWater(thePed) if (getElementType(thePed) ~= "player") then return false -- This event is for peds and players but this example only wants players end local hitPed = getPlayerName(thePed) outputChatBox(hitPed.." got hit by a water cannon!", 255, 0, 0) end addEventHandler("onClientPedHitByWaterCannon", root, outputPlayerHitByWater)
Requirements
This template will be deleted.
See Also
Client ped events
- onClientPedDamage
- onClientPedHeliKilled
- onClientPedHitByWaterCannon
- onClientPedVehicleEnter
- onClientPedVehicleExit
- onClientPedWasted
- onClientPedWeaponFire
- onClientPedStep
Client event functions
- triggerLatentServerEvent
- triggerServerEvent
- Shared
- addEvent
- addEventHandler
- cancelEvent
- cancelLatentEvent
- getEventHandlers
- getLatentEventHandles
- getLatentEventStatus
- removeEventHandler
- triggerEvent
- wasEventCancelled