OnElementModelChange: Difference between revisions
Jump to navigation
Jump to search
No edit summary |
ThePiotrek (talk | contribs) m (I think 1.2 is no longer the new version.) |
||
Line 1: | Line 1: | ||
__NOTOC__ | __NOTOC__ | ||
{{Server event}} | {{Server event}} | ||
This event is triggered when the model of an [[element]] is changed using [[setElementModel]]. | This event is triggered when the model of an [[element]] is changed using [[setElementModel]]. | ||
Revision as of 11:19, 26 August 2016
This event is triggered when the model of an element is changed using setElementModel.
Parameters
int oldModel
- oldModel: The model of the element beforehand.
Source
The source of this event is the element that changed its model
Cancel Effect
This event doesn't support cancellation. Use setElementModel with the old value to reverse.
Example
This example sends a message to players when their model changes telling them what the model ID is and was.
function informPlayerOnModelChange(oldModel) if ( getElementType(source) == "player" ) then -- Make sure the element is a player outputChatBox("Model ID changing from: "..oldModel.." to: "..getElementModel(source), source, 0, 255, 0) -- Message for player end end addEventHandler("onElementModelChange", root, informPlayerOnModelChange) -- Bind the event to every element
See Also
Element events
- onElementClicked
- onElementColShapeHit
- onElementColShapeLeave
- onElementDataChange
- onElementDestroy
- onElementDimensionChange
- onElementInteriorChange
- onElementModelChange
- onElementStartSync
- onElementStopSync
Event functions
- addEvent
- addEventHandler
- cancelEvent
- cancelLatentEvent
- getEventHandlers
- getLatentEventHandles
- getLatentEventStatus
- removeEventHandler
- triggerEvent
- wasEventCancelled