OnElementStopSync
		
		
		
		Jump to navigation
		Jump to search
		
This event is triggered when an element is no longer synced by a player.
Parameters
player oldSyncer
- oldSyncer: player element representing the last player who was syncing the element
 
Source
The source of this event is the element which is no longer synced by a player.
Example
This script creates a vehicle in the center of the map and outputs a message to its old syncer if he is not syncing the vehicle anymore.
Click to collapse [-]
Example--create our testing vehicle onResourceStart addEventHandler ( "onResourceStart", getResourceRootElement( ), function ( ) vehicle = createVehicle ( 520, 0, 0, 0 ) end ) function syncStop ( oldSyncer ) -- check if the element that stopped being synced was our vehicle if source == vehicle then --tell the player (oldSyncer) he stopped syncing the vehicle outputChatBox ( "The vehicle is not being synced by you anymore", oldSyncer ) end end --add the event handler addEventHandler( "onElementStopSync", getRootElement(), syncStop )
See Also
Element events
- onElementClicked
 - onElementColShapeHit
 - onElementColShapeLeave
 - onElementDataChange
 - onElementDestroy
 - onElementDimensionChange
 - onElementInteriorChange
 - onElementModelChange
 - onElementStartSync
 - onElementStopSync
 
Event functions
- addEvent
 - addEventHandler
 - cancelEvent
 - cancelLatentEvent
 - getEventHandlers
 - getLatentEventHandles
 - getLatentEventStatus
 - removeEventHandler
 - triggerEvent
 - wasEventCancelled