OnElementStopSync
		
		
		
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This event is triggered when an element is no longer synced by a player.
Parameters
player oldSyncer
- oldSyncer: player element representing the last player who was syncing the element.
 
Source
The source of this event is the element which is no longer synced by a player.
Example
This script creates a vehicle in the center of the map and outputs a message to its old syncer if he is not syncing the vehicle anymore.
--create our testing vehicle onResourceStart
addEventHandler ( "onResourceStart", getResourceRootElement( ),
function ( )
    vehicle = createVehicle ( 520, 0, 0, 0 )
end )
function syncStop ( oldSyncer )
    -- check if the element that stopped being synced was our vehicle
    if source == vehicle then
        --tell the player (oldSyncer) he stopped syncing the vehicle
        outputChatBox ( "The vehicle is not being synced by you anymore", oldSyncer )
    end
end
--add the event handler
addEventHandler( "onElementStopSync", getRootElement(), syncStop ) 
See Also
Element events
- onElementClicked
 - onElementColShapeHit
 - onElementColShapeLeave
 - onElementDataChange
 - onElementDestroy
 - onElementDimensionChange
 - onElementInteriorChange
 - onElementModelChange
 - onElementStartSync
 - onElementStopSync
 
Event functions
- addEvent
 - addEventHandler
 - cancelEvent
 - cancelLatentEvent
 - getEventHandlers
 - getLatentEventHandles
 - getLatentEventStatus
 - removeEventHandler
 - triggerEvent
 - wasEventCancelled