OnMarkerHit: Difference between revisions
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==Parameters== | ==Parameters== | ||
<syntaxhighlight lang="lua"> | <syntaxhighlight lang="lua"> | ||
player | player hitElement, bool matchingDimension | ||
</syntaxhighlight> | </syntaxhighlight> | ||
*''' | *'''hitElement''': The element that hit the marker | ||
*'''matchingDimension''': True if the | *'''matchingDimension''': True if the element is in the same dimension as the marker he hit | ||
==Source== | ==Source== | ||
The [[event system#Event source|source]] of this event is the [[marker]] that got hit by the | The [[event system#Event source|source]] of this event is the [[marker]] that got hit by the element. | ||
==Example== | ==Example== | ||
Line 19: | Line 19: | ||
<!-- Add the code below, an emphasis should be on making it clear, not optimized. You could provide two versions if you wish, one clear and well commented, the other optimized --> | <!-- Add the code below, an emphasis should be on making it clear, not optimized. You could provide two versions if you wish, one clear and well commented, the other optimized --> | ||
<syntaxhighlight lang="lua"> | <syntaxhighlight lang="lua"> | ||
function MarkerHit ( | |||
local myMarker = createMarker( -2596.6259765625, 579.3583984375, 15.626741409302, 'cylinder', 2.0, 255, 0, 0, 150 ) | |||
function MarkerHit( hitElement, matchingDimension ) | |||
if getElementType( hitElement ) == "player" then | |||
outputChatBox( "Player inside myMarker", getRootElement(), 255, 255, 0 ) | |||
elseif getElementType( hitElement ) == "vehicle" then | |||
outputChatBox( "Vehicle inside myMarker", getRootElement(), 255, 255, 0 ) | |||
end | |||
end | end | ||
addEventHandler("onMarkerHit", | addEventHandler( "onMarkerHit", myMarker, MarkerHit )</syntaxhighlight> | ||
{{See also/Server event|Marker events}} | {{See also/Server event|Marker events}} |
Revision as of 20:31, 3 November 2009
This event is triggered when a player enters a marker created using createMarker.
Parameters
player hitElement, bool matchingDimension
- hitElement: The element that hit the marker
- matchingDimension: True if the element is in the same dimension as the marker he hit
Source
The source of this event is the marker that got hit by the element.
Example
This will output 'hi' in the chatbox when the marker is hit.
local myMarker = createMarker( -2596.6259765625, 579.3583984375, 15.626741409302, 'cylinder', 2.0, 255, 0, 0, 150 ) function MarkerHit( hitElement, matchingDimension ) if getElementType( hitElement ) == "player" then outputChatBox( "Player inside myMarker", getRootElement(), 255, 255, 0 ) elseif getElementType( hitElement ) == "vehicle" then outputChatBox( "Vehicle inside myMarker", getRootElement(), 255, 255, 0 ) end end addEventHandler( "onMarkerHit", myMarker, MarkerHit )
See Also
Marker events
Event functions
- addEvent
- addEventHandler
- cancelEvent
- cancelLatentEvent
- getEventHandlers
- getLatentEventHandles
- getLatentEventStatus
- removeEventHandler
- triggerEvent
- wasEventCancelled