OnMarkerHit
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This article needs checking. | |
Reason(s): different stored args than on the list, which also has matching dimension. It should store the marker that was hit. matchingdimension outputted 'true' when i tostring()'ed it in output--Ransom 21:37, 12 April 2007 (CDT) |
This event is triggered when a player hits a marker.
Syntax
void onMarkerHit ( player hitplayer )
Example
This example does...
--This line does... blabhalbalhb --abababa --This line does this... mooo