OnPlayerMoneyChange: Difference between revisions

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{{Delete|This event doesn't exist as a built-in in MTA event. It exists only in the default "admin" resource}}
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{{Server event}}
{{Server event}}

Latest revision as of 14:47, 23 December 2023

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Reason: This event doesn't exist as a built-in in MTA event. It exists only in the default "admin" resource
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This event identifies changes to the player's money if it is changed on the server-side.

Parameters

int oldValue, int newValue
  • oldValue: the int amount of money before being changed.
  • newValue: the int amount of money after being changed.

Source

The source of this event is the player with which the element had its money changed.

Example

Sending a message when money is changed with the old quantity and the new quantity

function moneyChange(oldValue, newValue)
    outputChatBox("Your money changed from " .. oldValue .. " to " .. newValue, source) --Message when his money is changed
end
addEventHandler("onPlayerMoneyChange", getRootElement(), moneyChange) 


See Also

Money events

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Reason: Useless template. See onPlayerMoneyChange
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Event functions